{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:pillager",
      "materials": {
        "default": "pillager"
      },
      "textures": {
        "default": "textures/entity/pillager"
      },
      "geometry": {
        "default": "geometry.pillager"
      },
      "spawn_egg": {
        "texture": "spawn_egg_pillager"
      },
      "scripts": {
        "pre_animation": [
          "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
          "variable.riding_y_offset_with_respect_to_player = 1.25;",
          "variable.riding_y_offset_on_vehicle_where_other_entites_can_stand = query.is_riding_any_entity_of_type('minecraft:minecart', 'minecraft:boat', 'minecraft:chest_boat') ? -3.0 : 0.0;",
          "variable.riding_y_offset = variable.riding_y_offset_with_respect_to_player + variable.riding_y_offset_on_vehicle_where_other_entites_can_stand;"
        ],
        "animate": [
          "pillager_root_controller"
        ]
      },
      "animations": {
        "humanoid_base_pose": "animation.humanoid.base_pose",
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "move": "animation.humanoid.move",
        "riding.body": "animation.humanoid.riding.body",
        "riding.arms": "animation.humanoid.riding.arms",
        "riding.legs": "animation.humanoid.riding.legs",
        "holding": "animation.humanoid.holding",
        "attack.rotations": "animation.humanoid.attack.rotations",
        "bob": "animation.humanoid.bob",
        "crossbow_hold": "animation.pillager.crossbow.hold",
        "crossbow_charge": "animation.pillager.crossbow.charge",
        "celebrating": "animation.humanoid.celebrating",
        "controller_humanoid_base_pose": "controller.animation.humanoid.base_pose",
        "controller_look_at_target": "controller.animation.humanoid.look_at_target",
        "controller_move": "controller.animation.humanoid.move",
        "controller_riding": "controller.animation.humanoid.riding",
        "controller_attack": "controller.animation.humanoid.attack",
        "controller_bob": "controller.animation.humanoid.bob",
        "controller_pillager_attack": "controller.animation.pillager.attack",
        "pillager_root_controller": "controller.animation.pillager.root"
      },
      "render_controllers": [ "controller.render.pillager" ],
      "enable_attachables": true,
      "hide_armor": true
    }
  }
}
