{
	"format_version" : "1.8.0",
	"animations" : {
		"animation.armor_stand.athena_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this + 2" ]
				},
				"head" : {
					"rotation" : [ "-this - 5", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 10", "-this", "-this - 5" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 3", "-this - 3", "-this - 3" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 60", "-this + 20", "-this - 10" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 3", "-this + 3", "-this + 3" ]
				}
			}
		},
		"animation.armor_stand.brandish_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this - 2" ]
				},
				"head" : {
					"rotation" : [ "-this - 15", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 20", "-this", "-this - 10" ]
				},
				"leftleg" : {
					"rotation" : [ "-this + 5", "-this - 3", "-this - 3" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 110", "-this + 50", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this - 5", "-this + 3", "-this + 3" ]
				}
			}
		},
		"animation.armor_stand.cancan_a_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this + 22", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 5", "-this + 18", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 8", "-this", "-this - 114" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 111", "-this + 55", "-this" ]
				},
				"rightarm" : {
					"rotation" : [ "-this", "-this + 84", "-this + 111" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this", "-this + 23", "-this - 13" ]
				}
			}
		},
		"animation.armor_stand.cancan_b_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this - 18", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 10", "-this - 20", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this", "-this", "-this - 112" ]
				},
				"leftleg" : {
					"rotation" : [ "-this", "-this", "-this + 13" ]
				},
				"rightarm" : {
					"rotation" : [ "-this + 8", "-this + 90", "-this + 111" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this - 119", "-this - 42", "-this" ]
				}
			}
		},
		"animation.armor_stand.default_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this - 10", "-this", "-this - 10" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 1", "-this", "-this - 1" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 15", "-this", "-this + 10" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 1", "-this", "-this + 1" ]
				}
			}
		},
		"animation.armor_stand.entertain_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 15", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this - 110", "-this - 35", "-this" ]
				},
				"leftleg" : {
					"rotation" : [ "-this + 5", "-this - 3", "-this - 3" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 110", "-this + 35", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this - 5", "-this + 3", "-this + 3" ]
				}
			}
		},
		"animation.armor_stand.hero_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this + 8", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 4", "-this + 67", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 16", "-this + 32", "-this - 8" ]
				},
				"leftleg" : {
					"rotation" : [ "-this", "-this - 75", "-this - 8" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 99", "-this + 63", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 4", "-this + 63", "-this + 8" ]
				}
			}
		},
		"animation.armor_stand.honor_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 15", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this - 110", "-this + 35", "-this" ]
				},
				"leftleg" : {
					"rotation" : [ "-this + 5", "-this - 3", "-this - 3" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 110", "-this - 35", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this - 5", "-this + 3", "-this + 3" ]
				}
			}
		},
		"animation.armor_stand.no_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"leftleg" : {
					"rotation" : [ "-this", "-this-0.1", "-this-0.01" ]
				},
				"rightarm" : {
          "rotation": [ "-this", "-this+0.01", "-this+0.01" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this", "-this", "-this" ]
				}
			}
		},
		"animation.armor_stand.riposte_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this + 16", "-this + 20", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 4", "-this + 8", "-this + 237" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 14", "-this - 18", "-this - 16" ]
				},
				"rightarm" : {
					"rotation" : [ "-this + 246", "-this", "-this + 89" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "query.get_equipped_item_name == 'shield' ? -this + 90 : -this + 180", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 8", "-this + 20", "-this + 4" ]
				}
			}
		},
		"animation.armor_stand.salute_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this + 10", "-this", "-this - 5" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 1", "-this", "-this - 1" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 70", "-this - 40", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 1", "-this", "-this + 1" ]
				}
			}
		},
		"animation.armor_stand.solemn_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this + 2" ]
				},
				"head" : {
					"rotation" : [ "-this + 15", "-this", "-this" ]
				},
				"leftarm" : {
					"rotation" : [ "-this - 30", "-this + 15", "-this + 15" ]
				},
				"leftleg" : {
					"rotation" : [ "-this - 1", "-this", "-this - 1" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 60", "-this - 20", "-this - 10" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this + 1", "-this", "-this + 1" ]
				}
			}
		},
		"animation.armor_stand.wiggle" : {
			"loop" : true,
			"bones" : {
				"baseplate" : {
					"rotation" : [ 0.0, "math.sin((variable.armor_stand.hurt_time - query.frame_alpha) * 120) * 3", 0.0 ]
				}
			}
		},
		"animation.armor_stand.zombie_pose" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"head" : {
					"rotation" : [ "-this - 10", "-this", "-this - 5" ]
				},
				"leftarm" : {
					"rotation" : [ "-this - 105", "-this", "-this" ]
				},
				"leftleg" : {
					"rotation" : [ "-this + 7", "-this", "-this" ]
				},
				"rightarm" : {
					"rotation" : [ "-this - 100", "-this", "-this" ]
				},
				"rightitem" : {
					"rotation" : [ "-this", "-this", "-this" ]
				},
				"rightleg" : {
					"rotation" : [ "-this - 46", "-this", "-this" ]
				}
			}
		},
		"animation.armor_stand.holding_heavy_core" : {
			"loop" : true,
			"bones" : {
				"rightitem" : {
					"scale" : 0.7,
					"position" : [ -1.0, 0.0, -2.0 ]
				}
			}
		}
	}
}
