{
  "individual_event_sounds": {
    "events": {
      "bottle.fill": {"sound": "bottle.fill", "volume": 1.0, "pitch": 1.0},
      "bottle.empty": {"sound": "bottle.empty", "volume": 1.0, "pitch": 1.0},
      "bottle.dragonbreath": {"sound": "bottle.dragonbreath", "volume": 1.0, "pitch": 1.0},
      "horn_call0": {
        "sound": "horn.call.0",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call1": {
        "sound": "horn.call.1",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call2": {
        "sound": "horn.call.2",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call3": {
        "sound": "horn.call.3",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call4": {
        "sound": "horn.call.4",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call5": {
        "sound": "horn.call.5",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call6": {
        "sound": "horn.call.6",
        "pitch": 1.0,
        "volume": 16.0
      },
      "horn_call7": {
        "sound": "horn.call.7",
        "pitch": 1.0,
        "volume": 16.0
      }
    }
  },
  "block_sounds": {
  },
  "interactive_sounds": {
    "block_sounds": {
    }
  },
  "entity_sounds": {
    "entities": {
      "wither_skeleton": {
        "volume": 1.0,
        "events": {
          "ambient": {
            "sound": "entity.wither_skeleton.ambient",
            "volume": 1.0,
            "pitch": [0.8, 1.2]
          },
          "hurt": {
            "sound": "entity.wither_skeleton.hurt",
            "volume": 1.0,
            "pitch": [0.8, 1.2]
          },
          "death": {
            "sound": "entity.wither_skeleton.death",
            "volume": 1.0,
            "pitch": [0.8, 1.2]
          }
        }
      },
      "guardian": {
        "pitch": [ 0.8, 1.2 ],
        "events": {
          "ambient": "mob.guardian.land_idle",
          "hurt": "mob.guardian.land_hit",
          "death": "mob.guardian.land_death",
          "ambient.in.water": "mob.guardian.ambient",
          "hurt.in.water": "mob.guardian.hit",
          "death.in.water": "mob.guardian.death",
          "flop": "mob.guardian.flop"
        }
      },
      "elder_guardian": {
        "pitch": [ 0.8, 1.2 ],
        "events": {
          "ambient": "mob.guardian.land_idle",
          "hurt": "mob.guardian.land_hit",
          "death": "mob.elderguardian.death",
          "ambient.in.water": "mob.elderguardian.idle",
          "hurt.in.water": "mob.elderguardian.hit",
          "death.in.water": "mob.elderguardian.death",
          "flop":  "mob.guardian.flop"
        }
      },
      "cat": {
        "volume": 1.0,
        "pitch": [ 0.8, 1.2 ],
        "events": {
          "ambient.tame": "mob.cat.meow",
          "ambient": "mob.cat.straymeow",
          "hurt": {
            "sound": "mob.cat.hit",
            "volume": 0.45
          },
          "death": {
            "sound": "mob.cat.hit",
            "volume": 0.5,
            "pitch": 0.9
          },
          "purr": "mob.cat.purr",
          "purreow": "mob.cat.purreow",
          "eat": "mob.cat.eat",
          "tempt": {
            "sound": "mob.cat.beg_for_food",
            "volume": 0.7,
            "pitch": 1.0
          }
        }
      },
      "player": {
        "volume": 1.0,
        "pitch": [ 0.8, 1.2 ],
        "events": {
          "throw": {
            "sound": "random.bow",
            "volume": 0.5,
            "pitch": [ 0.33, 0.5 ]
          },
          "hurt": "game.player.hurt",
          "death": "game.player.die",
          "hurt.in.water": "game.player.hurt",
          "death.in.water": "game.player.die",
          "attack.nodamage": "game.player.attack.nodamage",
          "attack.strong": "game.player.attack.strong",
          "attack.critical": "game.player.attack.critical",
          "elderguardian.curse": {
            "sound": "mob.elderguardian.curse",
            "volume": 1.0,
            "pitch": 1.0
          },
          "splash": {
            "sound": "entity.generic.splash",
            "pitch": [0.6, 1.4]
          }
        }
      }
    }
  }
}
