{
  "individual_event_sounds": {
    "events": {
      "respawn_anchor.ambient": {"sound": "respawn_anchor.ambient", "volume": 1.0, "pitch": [ 0.8, 1.2 ]},
      "note.bass": {"sound": "note.bass", "volume": 1.0, "pitch": 1.0}
    }
  },
  "block_sounds": {
    "anvil": {
      "volume": 1.0,
      "pitch": 1.0,
      "events": {
       "default": "",
       "item.use.on": {
         "sound": "use.stone",
         "volume": 1.0,
         "pitch": [0.8, 1.0]
       },
       "break": {
         "sound": "dig.stone",
         "volume": 1.0,
         "pitch": [0.8, 1.0]
       },
       "hit": {
         "sound": "hit.anvil",
         "volume": 0.35,
         "pitch": 0.5
       },
       "place": {
         "sound": "random.anvil_land",
         "volume": 0.5,
         "pitch": [0.8, 1.0]
       },
       "power.on": {
         "sound": "random.click",
         "pitch": 0.6
       },
       "power.off": {
         "sound": "random.click",
         "pitch": 0.5
        }
      }
    }
  },
  "interactive_sounds": {
    "block_sounds": {
      "anvil": {
        "volume": 0.35,
        "pitch": 1.0,
        "events": {
          "default": "",
          "fall": {
            "sounds":"step.stone",
            "volume": 0.4
          },
          "step": {
            "sound":"step.stone",
            "volume":0.60
          },
          "jump": {
            "sound":"step.stone",
            "volume":0.12
          },
          "land": {
            "sound":"step.stone",
            "volume":0.22
          }
        }
      }
    }
  }
}