{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.humanoid.attack" : {
			"initial_state" : "default",
			"states" : {
				"attacking" : {
					"animations" : [ "attack.rotations" ],
					"transitions" : [
						{
							"default" : "variable.attack_time < 0.0"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"attacking" : "variable.attack_time >= 0.0"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.baby_big_head" : {
			"initial_state" : "default",
			"states" : {
				"baby" : {
					"animations" : [ "humanoid_big_head" ],
					"transitions" : [
						{
							"default" : "!query.is_baby"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"baby" : "query.is_baby"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.base_pose" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "humanoid_base_pose" ]
				}
			}
		},
		"controller.animation.humanoid.bob" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "bob" ]
				}
			}
		},
		"controller.animation.humanoid.bow_and_arrow" : {
			"initial_state" : "default",
			"states" : {
				"bow_and_arrow" : {
					"animations" : [ "bow_and_arrow" ],
					"transitions" : [
						{
							"default" : "!query.has_target"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"bow_and_arrow" : "query.has_target"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.brandish_spear" : {
			"initial_state" : "default",
			"states" : {
				"brandish_spear" : {
					"animations" : [ "brandish_spear" ],
					"transitions" : [
						{
							"default" : "!variable.is_brandishing_spear"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"brandish_spear" : "variable.is_brandishing_spear"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.charging" : {
			"initial_state" : "default",
			"states" : {
				"charging" : {
					"animations" : [ "charging" ],
					"transitions" : [
						{
							"default" : "!query.is_charging"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"charging" : "query.is_charging"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.damage_nearby_mobs" : {
			"initial_state" : "default",
			"states" : {
				"damage_nearby_mobs" : {
					"animations" : [ "damage_nearby_mobs" ],
					"transitions" : [
						{
							"default" : "!variable.damage_nearby_mobs"
						}
					]
				},
				"default" : {
					"transitions" : [
						{
							"damage_nearby_mobs" : "variable.damage_nearby_mobs"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.holding" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "holding" ]
				}
			}
		},
		"controller.animation.humanoid.look_at_target" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "look_at_target_default" ],
					"transitions" : [
						{
							"gliding" : "query.is_gliding"
						},
						{
							"swimming" : "query.is_swimming || query.is_crawling"
						}
					]
				},
				"gliding" : {
					"animations" : [ "look_at_target_gliding" ],
					"transitions" : [
						{
							"swimming" : "query.is_swimming || query.is_crawling"
						},
						{
							"default" : "!query.is_gliding"
						}
					]
				},
				"swimming" : {
					"animations" : [ "look_at_target_swimming" ],
					"transitions" : [
						{
							"gliding" : "query.is_gliding"
						},
						{
							"default" : "!query.is_swimming && !query.is_crawling"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.move" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "move" ]
				}
			}
		},
		"controller.animation.humanoid.riding" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"riding" : "query.is_riding"
						}
					]
				},
				"riding" : {
					"animations" : [ "riding.arms", "riding.legs" ],
					"transitions" : [
						{
							"default" : "!query.is_riding"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.riding_legs_only" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"riding" : "query.is_riding"
						}
					]
				},
				"riding" : {
					"animations" : [ "riding.legs" ],
					"transitions" : [
						{
							"default" : "!query.is_riding"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.sneaking" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"sneaking" : "query.is_sneaking"
						}
					]
				},
				"sneaking" : {
					"animations" : [ "sneaking" ],
					"transitions" : [
						{
							"default" : "!query.is_sneaking"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.swimming" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"swimming" : "variable.swim_amount > 0.0"
						}
					]
				},
				"swimming" : {
					"animations" : [ "swimming" ],
					"transitions" : [
						{
							"default" : "variable.swim_amount <= 0.0"
						}
					]
				}
			}
		},
		"controller.animation.humanoid.use_item_progress" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"use_item_progress" : "( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 )"
						}
					]
				},
				"use_item_progress" : {
					"animations" : [ "use_item_progress" ],
					"transitions" : [
						{
							"default" : "( variable.use_item_interval_progress <= 0.0 ) && ( variable.use_item_startup_progress <= 0.0 )"
						}
					]
				}
			}
		}
	}
}
