{ 
    "entity_sounds": {
        "entities": {
            "npc": {
                "volume": 1.0,
                "pitch": [ 0.8, 1.2 ],
                "events": {
                  "spawn": "mob.villager.idle",
                  "hurt": "mob.villager.hit",
                  "death": "dig.wood"
                }
            }
        }
    }
}