{
  "format_version": "1.10.0",
  "animations": {
    "animation.shield.wield_main_hand_first_person": {
      "loop": true,
      "bones": {
        "shield": {
          "position": [ 5.3, 26.0, 0.4 ],
          "rotation": [ 91.0, 65.0, -43.0 ]
        }
      }
    },
    "animation.shield.wield_off_hand_first_person": {
      "loop": true,
      "bones": {
        "shield": {
          "position": [ -13.5, -5.8, "(query.get_equipped_item_name == 'bow') && (query.main_hand_item_use_duration > 0.0f) ? -25.0 : 5.1" ],
          "rotation": [ 1.0, 176.0, -2.5 ],
          "scale": [ -1.0, 1.0, 1.0 ]
        }
      }
    },
    "animation.shield.wield_main_hand_first_person_blocking": {
      "loop": true,
      "bones": {
        "shield": {
          "position": [ -2, -3.0, -2 ],
          "rotation": [ 0.0, -12.0, 0.0 ]
        }
      }
    },
    "animation.shield.wield_off_hand_first_person_blocking": {
      "loop": true,
      "bones": {
        "shield": {
          "position": [ 0.5, 4.2, 1.5 ],
          "rotation": [ 0.0, 0.0, 10.0 ]
        }
      }
    },
    "animation.shield.wield_third_person": {
      "loop": true,
      "bones": {
        "shield": {
          "position": [ "c.item_slot == 'main_hand' ? -0.4 : -1.6", 9.0, "c.item_slot == 'main_hand' ? 9.3 : -15.7" ],
          "rotation": [ -90.0, 0.0, 90.0 ],
          "scale": [ 1.0, "c.item_slot == 'main_hand' ? -1.0 : 1.0", "c.item_slot == 'main_hand' ? -1.0 : 1.0" ]
        }
      }
    }
  }
}