{
	"format_version" : "1.8.0",
	"animations" : {
		"animation.vex.attack.rotations.v1.0" : {
			"loop" : true,
			"bones" : {
				"body" : {
					"rotation" : [ 0.0, "variable.attackbodyroty - this", 0.0 ]
				},
				"leftarm" : {
					"rotation" : [ "variable.attackbodyroty", "variable.attackbodyroty", 0.0 ]
				},
				"rightarm" : {
					"rotation" : [ "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )", "(variable.is_brandishing_spear ? 0.0 : variable.attackbodyroty * 2.0) + variable.attackbodyroty", 0.0 ]
				}
			}
		},
		"animation.vex.move" : {
			"anim_time_update" : "query.modified_distance_moved",
			"loop" : true,
			"bones" : {
				"leftwing" : {
					"position" : [ 0.0, "-1.0 - this", "2.0 - this" ],
					"rotation" : [ "27.0 - this", "-(27.0 + math.cos(query.life_time * 916.8) * 9.0) - this", "-27.0 - this" ]
				},
				"leg0" : {
					"rotation" : [ "variable.tcos0 * 1.4 + 36.0", 0.0, 0.0 ]
				},
				"rightarm" : {
					"rotation" : [ "query.is_charging ? (216.0 - this) : 0.0", 0.0, 0.0 ]
				},
				"rightwing" : {
					"position" : [ 0.0, "-1.0 - this", "2.0 - this" ],
					"rotation" : [ "27.0 - this", "27.0 + math.cos(query.life_time * 916.8) * 9.0 - this", "27.0 - this" ]
				}
			}
		}
	}
}
