# Look At

Menu Path : **Operator > Math > Vector**

The **Look At** Operator calculates the [Look-At](https://docs.unity3d.com/ScriptReference/Transform.LookAt.html) Transform from position A to position B, given an up vector.

## Operator properties

| **Input** | **Type**  | **Description**                           |
| --------- | --------- | ----------------------------------------- |
| **From**  | Position  | The position of the source (the watcher). |
| **To**    | Position  | The target position (the subject).        |
| **Up**    | Direction | The up vector this Operator uses.         |

| **Output** | **Type**  | **Description**                                 |
| ---------- | --------- | ----------------------------------------------- |
| **Output** | Transform | The look-at Transform this Operator calculates. |
