# Eye Index Node

## Description

Provides access to the **Eye Index** when stereo rendering is enabled. The **Eye Index** node outputs a value of `0` for the left eye and `1` for the right eye.


## Ports

| Name   | Direction  | Type  | Binding | Description |
|:-------|:-----------|:------|:--------|:------------|
| Out    | Output     | Float | None    | **Eye Index** for the camera of a stereo draw. |
