# Channel nodes

Combine, split, reorder, or flip vector and color channels.

| **Topic**                  | **Description**                                                                     |
|----------------------------|-------------------------------------------------------------------------------------|
| [Append](Append-Node.md)   | Combine two float or vector inputs into a single new vector of variable dimensions. |
| [Combine](Combine-Node.md) | Creates new vectors from the four inputs R, G, B and A.                             |
| [Flip](Flip-Node.md)       | Flips the individual channels of input In selected by the node's parameters.        |
| [Split](Split-Node.md)     | Splits the input vector In into four Float outputs R, G, B and A.                   |
| [Swizzle](Swizzle-Node.md) | Creates a new vector from the reordered elements of the input vector.               |
