{
  "name": "com.unity.mathematics",
  "displayName": "Mathematics",
  "version": "1.3.2",
  "unity": "2021.3",
  "description": "Unity's C# SIMD math library providing vector types and math functions with a shader like syntax.",
  "keywords": [
    "unity"
  ],
  "dependencies": {},
  "_upm": {
    "changelog": "### Fixed\n* Fixed `math.hash` crash when using IL2CPP builds on Arm 32 bit devices.\n* Fixed obsolete method usage warnings for `MatrixDrawer.CanCacheInspectorGUI` and `PrimitiveVectorDrawer.CanCacheInspectorGUI` in UNITY_2023_2_OR_NEWER.\n* Updated minimum editor version to 2021.3"
  },
  "upmCi": {
    "footprint": "b042b81635a78aedbbb0caa0956e24bc5f8fa91a"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.mathematics@1.3/manual/index.html",
  "repository": {
    "url": "https://github.com/Unity-Technologies/Unity.Mathematics.git",
    "type": "git",
    "revision": "1695a8503482a3131be78cc26308a93f82c05b04"
  },
  "_fingerprint": "8017b507cc74bf0a1dd14b18aa860569f807314d"
}
