[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Danial" at "2025-10-30T00:30:10.0459861Z" Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'en' Physical Memory: 32272 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-10-30T00:30:10Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/UnityProjects/BrokenReality/Cloud Repositories/F4P4 -logFile Logs/AssetImportWorker1.log -srvPort 49759 -licensingIpc LicenseClient-Danial -job-worker-count 3 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: D:/UnityProjects/BrokenReality/Cloud Repositories/F4P4 D:/UnityProjects/BrokenReality/Cloud Repositories/F4P4 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [53624] Target information: Player connection [53624] * "[IP] 192.168.174.39 [Port] 0 [Flags] 2 [Guid] 764860384 [EditorId] 764860384 [Version] 1048832 [Id] WindowsEditor(7,Danial-Yoga) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [53624] Host joined multi-casting on [225.0.0.222:54997]... Player connection [53624] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 3 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 13784, path: "D:/Programs/Unity/UnityHub/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe") [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.3+a4e98f1 Session Id: 3665668fce694135ba477bb075bab760 Correlation Id: e4fb37100bf4203c57339b4ae35f8a60 External correlation Id: 8298964988423212426 Machine Id: mR0JRdR4kEyyA3KyWF6UR4SjnVM= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Danial" (connect: 0.00s, validation: 0.00s, handshake: 0.04s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Danial-notifications" at "2025-10-30T00:30:10.0947446Z" [Licensing::Module] Licensing Background thread has ended after 0.05s Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 4.65 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.10f1 (d3d30d158480) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/UnityProjects/BrokenReality/Cloud Repositories/F4P4/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) Arc(TM) 140V GPU (16GB) (ID=0x64a0) Vendor: Intel VRAM: 18395 MB Driver: 32.0.101.6881 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56144 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 20066267177711-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.005778 seconds. - Loaded All Assemblies, in 0.536 seconds Native extension for Android target not found Android Extension - Scanning For ADB Devices 2617 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.245 seconds Domain Reload Profiling: 3777ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (70ms) LoadAllAssembliesAndSetupDomain (216ms) LoadAssemblies (182ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (211ms) TypeCache.Refresh (209ms) TypeCache.ScanAssembly (185ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (3245ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3189ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2756ms) SetLoadedEditorAssemblies (14ms) BeforeProcessingInitializeOnLoad (161ms) ProcessInitializeOnLoadAttributes (195ms) ProcessInitializeOnLoadMethodAttributes (64ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Assembly reference Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/Unity.Collections.PerformanceTests.Internal.asmref has no target assembly definition Script 'Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/AssemblyInfo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Assembly reference Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/Unity.Collections.PerformanceTests.Internal.asmref has no target assembly definition Script 'Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/AssemblyInfo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Assembly reference Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/Unity.Collections.PerformanceTests.Internal.asmref has no target assembly definition Script 'Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/AssemblyInfo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details - Loaded All Assemblies, in 0.770 seconds Assembly reference Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/Unity.Collections.PerformanceTests.Internal.asmref has no target assembly definition Script 'Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/AssemblyInfo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Refreshing native plugins compatible for Editor in 2.51 ms, found 2 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/Unity.Collections.PerformanceTests.Internal.asmref has no target assembly definition Script 'Packages/com.unity.collections/Unity.Collections.PerformanceTests.Internal/AssemblyInfo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Refreshing native plugins compatible for Editor in 1.67 ms, found 2 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.897 seconds Domain Reload Profiling: 1663ms BeginReloadAssembly (247ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (46ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (418ms) LoadAssemblies (416ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (145ms) TypeCache.Refresh (122ms) TypeCache.ScanAssembly (108ms) BuildScriptInfoCaches (19ms) ResolveRequiredComponents (1ms) FinalizeReload (898ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (779ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (151ms) ProcessInitializeOnLoadAttributes (527ms) ProcessInitializeOnLoadMethodAttributes (79ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 1.68 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 4140 unused Assets / (5.3 MB). Loaded Objects now: 4709. Memory consumption went from 109.0 MB to 103.8 MB. Total: 7.295900 ms (FindLiveObjects: 0.362400 ms CreateObjectMapping: 0.231900 ms MarkObjects: 4.440800 ms DeleteObjects: 2.259300 ms) ======================================================================== Received Import Request. Time since last request: 92715.022905 seconds. path: Assets/_Main/Prefabs/Loading_Bar.prefab artifactKey: Guid(4cef4f007453a464cbaac4f0adfdcab8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/Loading_Bar.prefab using Guid(4cef4f007453a464cbaac4f0adfdcab8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ed88014dc383b9fa50c721e804666df') in 0.0396309 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23 ======================================================================== Received Import Request. Time since last request: 0.000022 seconds. path: Assets/_Main/Scenes artifactKey: Guid(248e31e954138174e8b5dcfbd8258ee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Scenes using Guid(248e31e954138174e8b5dcfbd8258ee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d69f6f61d960931e37f1dc4c23cb2c6') in 0.0006767 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000013 seconds. path: Assets/_Main/Prefabs/ChoiceElement.prefab artifactKey: Guid(fdbe3f41a9ebecd40824fc2425210350) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/ChoiceElement.prefab using Guid(fdbe3f41a9ebecd40824fc2425210350) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd407863f48ff670caa6c62a34ec47b8a') in 0.0017668 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Import Request. Time since last request: 0.000011 seconds. path: Assets/_Main/Prefabs/ChoiceMenu/ChoiceElement_Arrow.prefab artifactKey: Guid(6d128b83fd9b0d84990898bcf9006284) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/ChoiceMenu/ChoiceElement_Arrow.prefab using Guid(6d128b83fd9b0d84990898bcf9006284) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'edb4bb219a22827f8e55b073d3ae2e57') in 0.0016105 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17 ======================================================================== Received Import Request. Time since last request: 0.000012 seconds. path: Assets/_Main/Prefabs/CharacterPrefab.prefab artifactKey: Guid(0e678a7cec7d31a42b627590565ddeee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/CharacterPrefab.prefab using Guid(0e678a7cec7d31a42b627590565ddeee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3372456d786a3fb97121aec60ccddcec') in 0.0018643 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 0.000016 seconds. path: Assets/_Main/Prefabs/BackgroundPrefab.prefab artifactKey: Guid(5ae5fac2551560f46a9bb7c2d6febea7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/BackgroundPrefab.prefab using Guid(5ae5fac2551560f46a9bb7c2d6febea7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8024470203492c572319e36686e735f5') in 0.0017832 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 0.000084 seconds. path: Assets/_Main/Prefabs/PopupAlertPrefab.prefab artifactKey: Guid(8915b34a762a97c489c77a4e027da666) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/PopupAlertPrefab.prefab using Guid(8915b34a762a97c489c77a4e027da666) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '48c9f0e76e2f92f0ac75bc0c0ad76e60') in 0.0022649 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 0.000016 seconds. path: Assets/_Main/Prefabs/ChoiceMenu/ChoiceElement_Normal.prefab artifactKey: Guid(e427f8e4e57e9394fbd1ead2fb69e6dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Main/Prefabs/ChoiceMenu/ChoiceElement_Normal.prefab using Guid(e427f8e4e57e9394fbd1ead2fb69e6dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '72bdada7ee5b5cd394f5b2b31c3b314f') in 0.0018127 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17