[2025-11-29 22:02:28] Client version: no bootstrapper found [2025-11-29 22:02:28] GPU process started: start count: 0 [2025-11-29 22:02:38] ==================[ GPU Report: Start [0] ]================= [2025-11-29 22:02:38] [2025-11-29 22:02:38] *** Report Section: Client Info *** [2025-11-29 22:02:38] [2025-11-29 22:02:38] [ client_info ]: [2025-11-29 22:02:38] [ angle_commit_id ]: 5d4df51d1d7d [2025-11-29 22:02:38] [ command_line ]: "D:\Programs\steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\Danial\AppData\Local\Steam\htmlcache" -steampid=35528 -buildid=1763795278 -steamid=0 -logdir="D:\programs\steam\logs" -uimode=7 -startcount=0 -steamun [2025-11-29 22:02:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-11-29 22:02:38] [ operating_system ]: Windows NT 10.0.26200 [2025-11-29 22:02:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-11-29 22:02:38] [ version ]: Chrome/126.0.6478.183 [2025-11-29 22:02:38] [2025-11-29 22:02:38] *** Report Section: GPU Info *** [2025-11-29 22:02:38] [2025-11-29 22:02:38] [ gpu_info ]: [2025-11-29 22:02:38] [ ANGLEFeatures ]: [2025-11-29 22:02:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-11-29 22:02:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-11-29 22:02:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-11-29 22:02:38] [ basicInfo ]: [2025-11-29 22:02:38] [ Initialization time ]: 406 [2025-11-29 22:02:38] [ In-process GPU ]: (null) [2025-11-29 22:02:38] [ Passthrough Command Decoder ]: (null) [2025-11-29 22:02:38] [ Sandboxed ]: (null) [2025-11-29 22:02:38] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x64a0, SUBSYS=0x3dae17aa, REV=4, LUID={0,65665}, DRIVER_VENDOR=Intel, DRIVER_VERSION=32.0.101.6881 *ACTIVE* [2025-11-29 22:02:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,66729}, DRIVER_VERSION=10.0.26100.7019 [2025-11-29 22:02:38] [ Optimus ]: (null) [2025-11-29 22:02:38] [ AMD switchable ]: (null) [2025-11-29 22:02:38] [ Desktop compositing ]: Aero Glass [2025-11-29 22:02:38] [ Direct composition ]: (null) [2025-11-29 22:02:38] [ Supports overlays ]: (null) [2025-11-29 22:02:38] [ YUY2 overlay support ]: SCALING [2025-11-29 22:02:38] [ NV12 overlay support ]: SCALING [2025-11-29 22:02:38] [ BGRA8 overlay support ]: SCALING [2025-11-29 22:02:38] [ RGB10A2 overlay support ]: SOFTWARE [2025-11-29 22:02:38] [ DirectML feature level ]: Not supported [2025-11-29 22:02:38] [ Driver D3D12 feature level ]: Not supported [2025-11-29 22:02:38] [ Driver Vulkan API version ]: Not supported [2025-11-29 22:02:38] [ GPU CUDA compute capability major version ]: (null) [2025-11-29 22:02:38] [ Pixel shader version ]: 5.0 [2025-11-29 22:02:38] [ Vertex shader version ]: 5.0 [2025-11-29 22:02:38] [ Max. MSAA samples ]: 8 [2025-11-29 22:02:38] [ Machine model name ]: (null) [2025-11-29 22:02:38] [ Machine model version ]: (null) [2025-11-29 22:02:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-11-29 22:02:38] [ Display type ]: ANGLE_D3D11 [2025-11-29 22:02:38] [ GL_VENDOR ]: Google Inc. (Intel) [2025-11-29 22:02:38] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (16GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.101.6881) [2025-11-29 22:02:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-29 22:02:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-11-29 22:02:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-11-29 22:02:38] [ Disabled WebGL Extensions ]: (null) [2025-11-29 22:02:38] [ Window system binding vendor ]: Google Inc. (Intel) [2025-11-29 22:02:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-29 22:02:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-11-29 22:02:38] [ Direct rendering version ]: unknown [2025-11-29 22:02:38] [ Reset notification strategy ]: 0x8252 [2025-11-29 22:02:38] [ GPU process crash count ]: (null) [2025-11-29 22:02:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-11-29 22:02:38] [ compositorInfo ]: [2025-11-29 22:02:38] [ Tile Update Mode ]: One-copy [2025-11-29 22:02:38] [ Partial Raster ]: Enabled [2025-11-29 22:02:38] [ dawnInfo ]: [2025-11-29 22:02:38] [ devicePerfInfo ]: [2025-11-29 22:02:38] [ displayInfo ]: [2025-11-29 22:02:38] [ Info ]: Display[3177840629] bounds=[0,0 1440x900], workarea=[0,0 1440x876], scale=2, rotation=0, panel_rotation=0 internal detected [2025-11-29 22:02:38] [ Color space (sRGB) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-11-29 22:02:38] [ Buffer format (sRGB) ]: BGRA_8888 [2025-11-29 22:02:38] [ Color space (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: {primaries:BT709, transfer:scRGB linear (80 nit white), matrix:RGB, range:FULL} [2025-11-29 22:02:38] [ Buffer format (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: RGBA_F16 [2025-11-29 22:02:38] [ Color volume ]: {r:[0.6807, 0.3174], g:[0.2197, 0.7246], b:[0.1426, 0.3174], w:[0.3125, 0.3291]} [2025-11-29 22:02:38] [ SDR white level in nits ]: 280 [2025-11-29 22:02:38] [ HDR relative maximum luminance ]: 2.1839077472686768 [2025-11-29 22:02:38] [ Bits per color component ]: 10 [2025-11-29 22:02:38] [ Bits per pixel ]: 30 [2025-11-29 22:02:38] [ Refresh Rate in Hz ]: 120 [2025-11-29 22:02:38] [ featureStatus ]: [2025-11-29 22:02:38] [ featureStatus ]: [2025-11-29 22:02:38] [ 2d_canvas ]: enabled [2025-11-29 22:02:38] [ canvas_oop_rasterization ]: enabled_on [2025-11-29 22:02:38] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-11-29 22:02:38] [ gpu_compositing ]: enabled [2025-11-29 22:02:38] [ multiple_raster_threads ]: enabled_on [2025-11-29 22:02:38] [ opengl ]: enabled_on [2025-11-29 22:02:38] [ rasterization ]: enabled [2025-11-29 22:02:38] [ raw_draw ]: disabled_off_ok [2025-11-29 22:02:38] [ skia_graphite ]: disabled_off [2025-11-29 22:02:38] [ video_decode ]: enabled [2025-11-29 22:02:38] [ video_encode ]: enabled [2025-11-29 22:02:38] [ vulkan ]: disabled_off [2025-11-29 22:02:38] [ webgl ]: enabled [2025-11-29 22:02:38] [ webgl2 ]: enabled [2025-11-29 22:02:38] [ webgpu ]: enabled [2025-11-29 22:02:38] [ webnn ]: disabled_off [2025-11-29 22:02:38] [ problems ]: [2025-11-29 22:02:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: exit_on_context_lost [2025-11-29 22:02:38] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: msaa_is_slow [2025-11-29 22:02:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-11-29 22:02:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-11-29 22:02:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-11-29 22:02:38] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-11-29 22:02:38] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: max_msaa_sample_count_4 [2025-11-29 22:02:38] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-11-29 22:02:38] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: disable_vp_super_resolution [2025-11-29 22:02:38] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: disable_vp_auto_hdr [2025-11-29 22:02:38] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-11-29 22:02:38] [ tag ]: workarounds [2025-11-29 22:02:38] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-11-29 22:02:38] [ workarounds ]: [2025-11-29 22:02:38] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-11-29 22:02:38] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-11-29 22:02:38] [ workarounds[2] ]: disable_vp_auto_hdr [2025-11-29 22:02:38] [ workarounds[3] ]: disable_vp_super_resolution [2025-11-29 22:02:38] [ workarounds[4] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-11-29 22:02:38] [ workarounds[5] ]: enable_webgl_timer_query_extensions [2025-11-29 22:02:38] [ workarounds[6] ]: exit_on_context_lost [2025-11-29 22:02:38] [ workarounds[7] ]: max_msaa_sample_count_4 [2025-11-29 22:02:38] [ workarounds[8] ]: msaa_is_slow [2025-11-29 22:02:38] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-11-29 22:02:38] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-11-29 22:02:38] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-11-29 22:02:38] [ gpuMemoryBufferInfo ]: [2025-11-29 22:02:38] [ R_8 ]: Software only [2025-11-29 22:02:38] [ R_16 ]: Software only [2025-11-29 22:02:38] [ RG_88 ]: Software only [2025-11-29 22:02:38] [ RG_1616 ]: Software only [2025-11-29 22:02:38] [ BGR_565 ]: Software only [2025-11-29 22:02:38] [ RGBA_4444 ]: Software only [2025-11-29 22:02:38] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-11-29 22:02:38] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-11-29 22:02:38] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-11-29 22:02:38] [ BGRA_1010102 ]: Software only [2025-11-29 22:02:38] [ RGBA_1010102 ]: Software only [2025-11-29 22:02:38] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-11-29 22:02:38] [ RGBA_F16 ]: Software only [2025-11-29 22:02:38] [ YVU_420 ]: Software only [2025-11-29 22:02:38] [ YUV_420_BIPLANAR ]: Software only [2025-11-29 22:02:38] [ YUVA_420_TRIPLANAR ]: Software only [2025-11-29 22:02:38] [ P010 ]: Software only [2025-11-29 22:02:38] [ videoAcceleratorsInfo ]: [2025-11-29 22:02:38] [ Decoding ]: (null) [2025-11-29 22:02:38] [ Encoding ]: (null) [2025-11-29 22:02:38] [2025-11-29 22:02:38] *** Report Section: Log Messages *** [2025-11-29 22:02:38] [2025-11-29 22:02:38] ===================[ GPU Report: End [0] ]================== [2025-12-02 09:02:30] Client version: no bootstrapper found [2025-12-02 09:02:30] GPU process started: start count: 0 [2025-12-02 09:02:35] ==================[ GPU Report: Start [0] ]================= [2025-12-02 09:02:35] [2025-12-02 09:02:35] *** Report Section: Client Info *** [2025-12-02 09:02:35] [2025-12-02 09:02:35] [ client_info ]: [2025-12-02 09:02:35] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-02 09:02:35] [ command_line ]: "D:\Programs\steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\Danial\AppData\Local\Steam\htmlcache" -steampid=14316 -buildid=1763795278 -steamid=0 -logdir="D:\Programs\steam\logs" -uimode=7 -startcount=0 -steamun [2025-12-02 09:02:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-02 09:02:35] [ operating_system ]: Windows NT 10.0.26200 [2025-12-02 09:02:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-02 09:02:35] [ version ]: Chrome/126.0.6478.183 [2025-12-02 09:02:35] [2025-12-02 09:02:35] *** Report Section: GPU Info *** [2025-12-02 09:02:35] [2025-12-02 09:02:35] [ gpu_info ]: [2025-12-02 09:02:35] [ ANGLEFeatures ]: [2025-12-02 09:02:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-02 09:02:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-02 09:02:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-02 09:02:35] [ basicInfo ]: [2025-12-02 09:02:35] [ Initialization time ]: 140 [2025-12-02 09:02:35] [ In-process GPU ]: (null) [2025-12-02 09:02:35] [ Passthrough Command Decoder ]: (null) [2025-12-02 09:02:35] [ Sandboxed ]: (null) [2025-12-02 09:02:35] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x64a0, SUBSYS=0x3dae17aa, REV=4, LUID={0,64770}, DRIVER_VENDOR=Intel, DRIVER_VERSION=32.0.101.6881 *ACTIVE* [2025-12-02 09:02:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,66524}, DRIVER_VERSION=10.0.26100.7019 [2025-12-02 09:02:35] [ Optimus ]: (null) [2025-12-02 09:02:35] [ AMD switchable ]: (null) [2025-12-02 09:02:35] [ Desktop compositing ]: Aero Glass [2025-12-02 09:02:35] [ Direct composition ]: (null) [2025-12-02 09:02:35] [ Supports overlays ]: (null) [2025-12-02 09:02:35] [ YUY2 overlay support ]: SCALING [2025-12-02 09:02:35] [ NV12 overlay support ]: SCALING [2025-12-02 09:02:35] [ BGRA8 overlay support ]: SCALING [2025-12-02 09:02:35] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-02 09:02:35] [ DirectML feature level ]: Not supported [2025-12-02 09:02:35] [ Driver D3D12 feature level ]: Not supported [2025-12-02 09:02:35] [ Driver Vulkan API version ]: Not supported [2025-12-02 09:02:35] [ GPU CUDA compute capability major version ]: (null) [2025-12-02 09:02:35] [ Pixel shader version ]: 5.0 [2025-12-02 09:02:35] [ Vertex shader version ]: 5.0 [2025-12-02 09:02:35] [ Max. MSAA samples ]: 8 [2025-12-02 09:02:35] [ Machine model name ]: (null) [2025-12-02 09:02:35] [ Machine model version ]: (null) [2025-12-02 09:02:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-02 09:02:35] [ Display type ]: ANGLE_D3D11 [2025-12-02 09:02:35] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-02 09:02:35] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (16GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.101.6881) [2025-12-02 09:02:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-02 09:02:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-02 09:02:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-02 09:02:35] [ Disabled WebGL Extensions ]: (null) [2025-12-02 09:02:35] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-02 09:02:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-02 09:02:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-02 09:02:35] [ Direct rendering version ]: unknown [2025-12-02 09:02:35] [ Reset notification strategy ]: 0x8252 [2025-12-02 09:02:35] [ GPU process crash count ]: (null) [2025-12-02 09:02:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-02 09:02:35] [ compositorInfo ]: [2025-12-02 09:02:35] [ Tile Update Mode ]: One-copy [2025-12-02 09:02:35] [ Partial Raster ]: Enabled [2025-12-02 09:02:35] [ dawnInfo ]: [2025-12-02 09:02:35] [ devicePerfInfo ]: [2025-12-02 09:02:35] [ displayInfo ]: [2025-12-02 09:02:35] [ Info ]: Display[381697713] bounds=[0,0 1440x900], workarea=[0,0 1440x852], scale=2, rotation=0, panel_rotation=0 internal detected [2025-12-02 09:02:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-02 09:02:35] [ Buffer format (all) ]: BGRA_8888 [2025-12-02 09:02:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-02 09:02:35] [ SDR white level in nits ]: 203 [2025-12-02 09:02:35] [ HDR relative maximum luminance ]: 1 [2025-12-02 09:02:35] [ Bits per color component ]: 8 [2025-12-02 09:02:35] [ Bits per pixel ]: 24 [2025-12-02 09:02:35] [ Refresh Rate in Hz ]: 120 [2025-12-02 09:02:35] [ featureStatus ]: [2025-12-02 09:02:35] [ featureStatus ]: [2025-12-02 09:02:35] [ 2d_canvas ]: enabled [2025-12-02 09:02:35] [ canvas_oop_rasterization ]: enabled_on [2025-12-02 09:02:35] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-02 09:02:35] [ gpu_compositing ]: enabled [2025-12-02 09:02:35] [ multiple_raster_threads ]: enabled_on [2025-12-02 09:02:35] [ opengl ]: enabled_on [2025-12-02 09:02:35] [ rasterization ]: enabled [2025-12-02 09:02:35] [ raw_draw ]: disabled_off_ok [2025-12-02 09:02:35] [ skia_graphite ]: disabled_off [2025-12-02 09:02:35] [ video_decode ]: enabled [2025-12-02 09:02:35] [ video_encode ]: enabled [2025-12-02 09:02:35] [ vulkan ]: disabled_off [2025-12-02 09:02:35] [ webgl ]: enabled [2025-12-02 09:02:35] [ webgl2 ]: enabled [2025-12-02 09:02:35] [ webgpu ]: enabled [2025-12-02 09:02:35] [ webnn ]: disabled_off [2025-12-02 09:02:35] [ problems ]: [2025-12-02 09:02:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: exit_on_context_lost [2025-12-02 09:02:35] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: msaa_is_slow [2025-12-02 09:02:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-02 09:02:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-02 09:02:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-02 09:02:35] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-02 09:02:35] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-02 09:02:35] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-02 09:02:35] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: disable_vp_super_resolution [2025-12-02 09:02:35] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-02 09:02:35] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-02 09:02:35] [ tag ]: workarounds [2025-12-02 09:02:35] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-02 09:02:35] [ workarounds ]: [2025-12-02 09:02:35] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-02 09:02:35] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-02 09:02:35] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-02 09:02:35] [ workarounds[3] ]: disable_vp_super_resolution [2025-12-02 09:02:35] [ workarounds[4] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-02 09:02:35] [ workarounds[5] ]: enable_webgl_timer_query_extensions [2025-12-02 09:02:35] [ workarounds[6] ]: exit_on_context_lost [2025-12-02 09:02:35] [ workarounds[7] ]: max_msaa_sample_count_4 [2025-12-02 09:02:35] [ workarounds[8] ]: msaa_is_slow [2025-12-02 09:02:35] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-02 09:02:35] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-02 09:02:35] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-02 09:02:35] [ gpuMemoryBufferInfo ]: [2025-12-02 09:02:35] [ R_8 ]: Software only [2025-12-02 09:02:35] [ R_16 ]: Software only [2025-12-02 09:02:35] [ RG_88 ]: Software only [2025-12-02 09:02:35] [ RG_1616 ]: Software only [2025-12-02 09:02:35] [ BGR_565 ]: Software only [2025-12-02 09:02:35] [ RGBA_4444 ]: Software only [2025-12-02 09:02:35] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-02 09:02:35] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-02 09:02:35] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-02 09:02:35] [ BGRA_1010102 ]: Software only [2025-12-02 09:02:35] [ RGBA_1010102 ]: Software only [2025-12-02 09:02:35] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-02 09:02:35] [ RGBA_F16 ]: Software only [2025-12-02 09:02:35] [ YVU_420 ]: Software only [2025-12-02 09:02:35] [ YUV_420_BIPLANAR ]: Software only [2025-12-02 09:02:35] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-02 09:02:35] [ P010 ]: Software only [2025-12-02 09:02:35] [ videoAcceleratorsInfo ]: [2025-12-02 09:02:35] [ Decoding ]: (null) [2025-12-02 09:02:35] [ Encoding ]: (null) [2025-12-02 09:02:35] [2025-12-02 09:02:35] *** Report Section: Log Messages *** [2025-12-02 09:02:35] [2025-12-02 09:02:35] ===================[ GPU Report: End [0] ]================== [2025-12-03 00:20:06] Client version: no bootstrapper found [2025-12-03 00:20:06] GPU process started: start count: 0 [2025-12-03 00:20:17] ==================[ GPU Report: Start [0] ]================= [2025-12-03 00:20:17] [2025-12-03 00:20:17] *** Report Section: Client Info *** [2025-12-03 00:20:17] [2025-12-03 00:20:17] [ client_info ]: [2025-12-03 00:20:17] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-03 00:20:17] [ command_line ]: "D:\Programs\steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\Danial\AppData\Local\Steam\htmlcache" -steampid=19172 -buildid=1763795278 -steamid=0 -logdir="D:\Programs\steam\logs" -uimode=7 -startcount=0 -steamun [2025-12-03 00:20:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-03 00:20:17] [ operating_system ]: Windows NT 10.0.26200 [2025-12-03 00:20:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-03 00:20:17] [ version ]: Chrome/126.0.6478.183 [2025-12-03 00:20:17] [2025-12-03 00:20:17] *** Report Section: GPU Info *** [2025-12-03 00:20:17] [2025-12-03 00:20:17] [ gpu_info ]: [2025-12-03 00:20:17] [ ANGLEFeatures ]: [2025-12-03 00:20:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-03 00:20:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-03 00:20:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-03 00:20:17] [ basicInfo ]: [2025-12-03 00:20:17] [ Initialization time ]: 173 [2025-12-03 00:20:17] [ In-process GPU ]: (null) [2025-12-03 00:20:17] [ Passthrough Command Decoder ]: (null) [2025-12-03 00:20:17] [ Sandboxed ]: (null) [2025-12-03 00:20:17] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x64a0, SUBSYS=0x3dae17aa, REV=4, LUID={0,64770}, DRIVER_VENDOR=Intel, DRIVER_VERSION=32.0.101.6881 *ACTIVE* [2025-12-03 00:20:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,66524}, DRIVER_VERSION=10.0.26100.7019 [2025-12-03 00:20:17] [ Optimus ]: (null) [2025-12-03 00:20:17] [ AMD switchable ]: (null) [2025-12-03 00:20:17] [ Desktop compositing ]: Aero Glass [2025-12-03 00:20:17] [ Direct composition ]: (null) [2025-12-03 00:20:17] [ Supports overlays ]: (null) [2025-12-03 00:20:17] [ YUY2 overlay support ]: SCALING [2025-12-03 00:20:17] [ NV12 overlay support ]: SCALING [2025-12-03 00:20:17] [ BGRA8 overlay support ]: SCALING [2025-12-03 00:20:17] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-03 00:20:17] [ DirectML feature level ]: Not supported [2025-12-03 00:20:17] [ Driver D3D12 feature level ]: Not supported [2025-12-03 00:20:17] [ Driver Vulkan API version ]: Not supported [2025-12-03 00:20:17] [ GPU CUDA compute capability major version ]: (null) [2025-12-03 00:20:17] [ Pixel shader version ]: 5.0 [2025-12-03 00:20:17] [ Vertex shader version ]: 5.0 [2025-12-03 00:20:17] [ Max. MSAA samples ]: 8 [2025-12-03 00:20:17] [ Machine model name ]: (null) [2025-12-03 00:20:17] [ Machine model version ]: (null) [2025-12-03 00:20:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-03 00:20:17] [ Display type ]: ANGLE_D3D11 [2025-12-03 00:20:17] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-03 00:20:17] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (16GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.101.6881) [2025-12-03 00:20:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-03 00:20:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-03 00:20:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-03 00:20:17] [ Disabled WebGL Extensions ]: (null) [2025-12-03 00:20:17] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-03 00:20:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-03 00:20:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-03 00:20:17] [ Direct rendering version ]: unknown [2025-12-03 00:20:17] [ Reset notification strategy ]: 0x8252 [2025-12-03 00:20:17] [ GPU process crash count ]: (null) [2025-12-03 00:20:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-03 00:20:17] [ compositorInfo ]: [2025-12-03 00:20:17] [ Tile Update Mode ]: One-copy [2025-12-03 00:20:17] [ Partial Raster ]: Enabled [2025-12-03 00:20:17] [ dawnInfo ]: [2025-12-03 00:20:17] [ devicePerfInfo ]: [2025-12-03 00:20:17] [ displayInfo ]: [2025-12-03 00:20:17] [ Info ]: Display[381697713] bounds=[0,0 1440x900], workarea=[0,0 1440x852], scale=2, rotation=0, panel_rotation=0 internal detected [2025-12-03 00:20:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-03 00:20:17] [ Buffer format (all) ]: BGRA_8888 [2025-12-03 00:20:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-03 00:20:17] [ SDR white level in nits ]: 203 [2025-12-03 00:20:17] [ HDR relative maximum luminance ]: 1 [2025-12-03 00:20:17] [ Bits per color component ]: 8 [2025-12-03 00:20:17] [ Bits per pixel ]: 24 [2025-12-03 00:20:17] [ Refresh Rate in Hz ]: 120 [2025-12-03 00:20:17] [ featureStatus ]: [2025-12-03 00:20:17] [ featureStatus ]: [2025-12-03 00:20:17] [ 2d_canvas ]: enabled [2025-12-03 00:20:17] [ canvas_oop_rasterization ]: enabled_on [2025-12-03 00:20:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-03 00:20:17] [ gpu_compositing ]: enabled [2025-12-03 00:20:17] [ multiple_raster_threads ]: enabled_on [2025-12-03 00:20:17] [ opengl ]: enabled_on [2025-12-03 00:20:17] [ rasterization ]: enabled [2025-12-03 00:20:17] [ raw_draw ]: disabled_off_ok [2025-12-03 00:20:17] [ skia_graphite ]: disabled_off [2025-12-03 00:20:17] [ video_decode ]: enabled [2025-12-03 00:20:17] [ video_encode ]: enabled [2025-12-03 00:20:17] [ vulkan ]: disabled_off [2025-12-03 00:20:17] [ webgl ]: enabled [2025-12-03 00:20:17] [ webgl2 ]: enabled [2025-12-03 00:20:17] [ webgpu ]: enabled [2025-12-03 00:20:17] [ webnn ]: disabled_off [2025-12-03 00:20:17] [ problems ]: [2025-12-03 00:20:17] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: exit_on_context_lost [2025-12-03 00:20:17] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: msaa_is_slow [2025-12-03 00:20:17] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-03 00:20:17] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-03 00:20:17] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-03 00:20:17] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-03 00:20:17] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-03 00:20:17] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-03 00:20:17] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: disable_vp_super_resolution [2025-12-03 00:20:17] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-03 00:20:17] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-03 00:20:17] [ tag ]: workarounds [2025-12-03 00:20:17] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-03 00:20:17] [ workarounds ]: [2025-12-03 00:20:17] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-03 00:20:17] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-03 00:20:17] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-03 00:20:17] [ workarounds[3] ]: disable_vp_super_resolution [2025-12-03 00:20:17] [ workarounds[4] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-03 00:20:17] [ workarounds[5] ]: enable_webgl_timer_query_extensions [2025-12-03 00:20:17] [ workarounds[6] ]: exit_on_context_lost [2025-12-03 00:20:17] [ workarounds[7] ]: max_msaa_sample_count_4 [2025-12-03 00:20:17] [ workarounds[8] ]: msaa_is_slow [2025-12-03 00:20:17] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-03 00:20:17] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-03 00:20:17] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-03 00:20:17] [ gpuMemoryBufferInfo ]: [2025-12-03 00:20:17] [ R_8 ]: Software only [2025-12-03 00:20:17] [ R_16 ]: Software only [2025-12-03 00:20:17] [ RG_88 ]: Software only [2025-12-03 00:20:17] [ RG_1616 ]: Software only [2025-12-03 00:20:17] [ BGR_565 ]: Software only [2025-12-03 00:20:17] [ RGBA_4444 ]: Software only [2025-12-03 00:20:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-03 00:20:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-03 00:20:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-03 00:20:17] [ BGRA_1010102 ]: Software only [2025-12-03 00:20:17] [ RGBA_1010102 ]: Software only [2025-12-03 00:20:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-03 00:20:17] [ RGBA_F16 ]: Software only [2025-12-03 00:20:17] [ YVU_420 ]: Software only [2025-12-03 00:20:17] [ YUV_420_BIPLANAR ]: Software only [2025-12-03 00:20:17] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-03 00:20:17] [ P010 ]: Software only [2025-12-03 00:20:17] [ videoAcceleratorsInfo ]: [2025-12-03 00:20:17] [ Decoding ]: (null) [2025-12-03 00:20:17] [ Encoding ]: (null) [2025-12-03 00:20:17] [2025-12-03 00:20:17] *** Report Section: Log Messages *** [2025-12-03 00:20:17] [2025-12-03 00:20:17] ===================[ GPU Report: End [0] ]================== [2026-02-24 03:59:40] Client version: no bootstrapper found [2026-02-24 03:59:40] GPU process started: start count: 0 [2026-02-24 03:59:48] ==================[ GPU Report: Start [0] ]================= [2026-02-24 03:59:48] [2026-02-24 03:59:48] *** Report Section: Client Info *** [2026-02-24 03:59:48] [2026-02-24 03:59:48] [ client_info ]: [2026-02-24 03:59:48] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-24 03:59:48] [ command_line ]: "D:\Programs\steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\Danial\AppData\Local\Steam\htmlcache" -steampid=27108 -buildid=1763795278 -steamid=0 -logdir="D:\Programs\steam\logs" -uimode=7 -startcount=0 -steamun [2026-02-24 03:59:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-24 03:59:48] [ operating_system ]: Windows NT 10.0.26200 [2026-02-24 03:59:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-24 03:59:48] [ version ]: Chrome/126.0.6478.183 [2026-02-24 03:59:48] [2026-02-24 03:59:48] *** Report Section: GPU Info *** [2026-02-24 03:59:48] [2026-02-24 03:59:48] [ gpu_info ]: [2026-02-24 03:59:48] [ ANGLEFeatures ]: [2026-02-24 03:59:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-24 03:59:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-02-24 03:59:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-24 03:59:48] [ basicInfo ]: [2026-02-24 03:59:48] [ Initialization time ]: 371 [2026-02-24 03:59:48] [ In-process GPU ]: (null) [2026-02-24 03:59:48] [ Passthrough Command Decoder ]: (null) [2026-02-24 03:59:48] [ Sandboxed ]: (null) [2026-02-24 03:59:48] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x64a0, SUBSYS=0x3dae17aa, REV=4, LUID={0,65970}, DRIVER_VENDOR=Intel, DRIVER_VERSION=32.0.101.8132 *ACTIVE* [2026-02-24 03:59:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,67714}, DRIVER_VERSION=10.0.26100.7309 [2026-02-24 03:59:48] [ Optimus ]: (null) [2026-02-24 03:59:48] [ AMD switchable ]: (null) [2026-02-24 03:59:48] [ Desktop compositing ]: Aero Glass [2026-02-24 03:59:48] [ Direct composition ]: (null) [2026-02-24 03:59:48] [ Supports overlays ]: (null) [2026-02-24 03:59:48] [ YUY2 overlay support ]: SCALING [2026-02-24 03:59:48] [ NV12 overlay support ]: SCALING [2026-02-24 03:59:48] [ BGRA8 overlay support ]: SCALING [2026-02-24 03:59:48] [ RGB10A2 overlay support ]: SOFTWARE [2026-02-24 03:59:48] [ DirectML feature level ]: Not supported [2026-02-24 03:59:48] [ Driver D3D12 feature level ]: Not supported [2026-02-24 03:59:48] [ Driver Vulkan API version ]: Not supported [2026-02-24 03:59:48] [ GPU CUDA compute capability major version ]: (null) [2026-02-24 03:59:48] [ Pixel shader version ]: 5.0 [2026-02-24 03:59:48] [ Vertex shader version ]: 5.0 [2026-02-24 03:59:48] [ Max. MSAA samples ]: 8 [2026-02-24 03:59:48] [ Machine model name ]: (null) [2026-02-24 03:59:48] [ Machine model version ]: (null) [2026-02-24 03:59:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-24 03:59:48] [ Display type ]: ANGLE_D3D11 [2026-02-24 03:59:48] [ GL_VENDOR ]: Google Inc. (Intel) [2026-02-24 03:59:48] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (16GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.101.8132) [2026-02-24 03:59:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-24 03:59:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-24 03:59:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-24 03:59:48] [ Disabled WebGL Extensions ]: (null) [2026-02-24 03:59:48] [ Window system binding vendor ]: Google Inc. (Intel) [2026-02-24 03:59:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-24 03:59:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-24 03:59:48] [ Direct rendering version ]: unknown [2026-02-24 03:59:48] [ Reset notification strategy ]: 0x8252 [2026-02-24 03:59:48] [ GPU process crash count ]: (null) [2026-02-24 03:59:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-24 03:59:48] [ compositorInfo ]: [2026-02-24 03:59:48] [ Tile Update Mode ]: One-copy [2026-02-24 03:59:48] [ Partial Raster ]: Enabled [2026-02-24 03:59:48] [ dawnInfo ]: [2026-02-24 03:59:48] [ devicePerfInfo ]: [2026-02-24 03:59:48] [ displayInfo ]: [2026-02-24 03:59:48] [ Info ]: Display[2150964502] bounds=[-75,1152 1440x900], workarea=[-75,1152 1440x852], scale=2, rotation=0, panel_rotation=0 internal detected [2026-02-24 03:59:48] [ Color space (sRGB) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-24 03:59:48] [ Buffer format (sRGB) ]: BGRA_8888 [2026-02-24 03:59:48] [ Color space (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: {primaries:BT709, transfer:scRGB linear (80 nit white), matrix:RGB, range:FULL} [2026-02-24 03:59:48] [ Buffer format (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: RGBA_F16 [2026-02-24 03:59:48] [ Color volume ]: {r:[0.6807, 0.3174], g:[0.2197, 0.7246], b:[0.1426, 0.3174], w:[0.3125, 0.3291]} [2026-02-24 03:59:48] [ SDR white level in nits ]: 280 [2026-02-24 03:59:48] [ HDR relative maximum luminance ]: 18.095237731933594 [2026-02-24 03:59:48] [ Bits per color component ]: 10 [2026-02-24 03:59:48] [ Bits per pixel ]: 30 [2026-02-24 03:59:48] [ Refresh Rate in Hz ]: 120 [2026-02-24 03:59:48] [ Info ]: Display[2392989449] bounds=[0,0 2048x1152], workarea=[0,0 2048x1104], scale=1.25, rotation=0, panel_rotation=0 external detected [2026-02-24 03:59:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-24 03:59:48] [ Buffer format (all) ]: BGRA_8888 [2026-02-24 03:59:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-24 03:59:48] [ SDR white level in nits ]: 203 [2026-02-24 03:59:48] [ HDR relative maximum luminance ]: 1 [2026-02-24 03:59:48] [ Bits per color component ]: 8 [2026-02-24 03:59:48] [ Bits per pixel ]: 24 [2026-02-24 03:59:48] [ Refresh Rate in Hz ]: 100 [2026-02-24 03:59:48] [ featureStatus ]: [2026-02-24 03:59:48] [ featureStatus ]: [2026-02-24 03:59:48] [ 2d_canvas ]: enabled [2026-02-24 03:59:48] [ canvas_oop_rasterization ]: enabled_on [2026-02-24 03:59:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-24 03:59:48] [ gpu_compositing ]: enabled [2026-02-24 03:59:48] [ multiple_raster_threads ]: enabled_on [2026-02-24 03:59:48] [ opengl ]: enabled_on [2026-02-24 03:59:48] [ rasterization ]: enabled [2026-02-24 03:59:48] [ raw_draw ]: disabled_off_ok [2026-02-24 03:59:48] [ skia_graphite ]: disabled_off [2026-02-24 03:59:48] [ video_decode ]: enabled [2026-02-24 03:59:48] [ video_encode ]: enabled [2026-02-24 03:59:48] [ vulkan ]: disabled_off [2026-02-24 03:59:48] [ webgl ]: enabled [2026-02-24 03:59:48] [ webgl2 ]: enabled [2026-02-24 03:59:48] [ webgpu ]: enabled [2026-02-24 03:59:48] [ webnn ]: disabled_off [2026-02-24 03:59:48] [ problems ]: [2026-02-24 03:59:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: exit_on_context_lost [2026-02-24 03:59:48] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: msaa_is_slow [2026-02-24 03:59:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-24 03:59:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-24 03:59:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-24 03:59:48] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-02-24 03:59:48] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: max_msaa_sample_count_4 [2026-02-24 03:59:48] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-24 03:59:48] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: disable_vp_super_resolution [2026-02-24 03:59:48] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: disable_vp_auto_hdr [2026-02-24 03:59:48] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-02-24 03:59:48] [ tag ]: workarounds [2026-02-24 03:59:48] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-02-24 03:59:48] [ workarounds ]: [2026-02-24 03:59:48] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-02-24 03:59:48] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-02-24 03:59:48] [ workarounds[2] ]: disable_vp_auto_hdr [2026-02-24 03:59:48] [ workarounds[3] ]: disable_vp_super_resolution [2026-02-24 03:59:48] [ workarounds[4] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-02-24 03:59:48] [ workarounds[5] ]: enable_webgl_timer_query_extensions [2026-02-24 03:59:48] [ workarounds[6] ]: exit_on_context_lost [2026-02-24 03:59:48] [ workarounds[7] ]: max_msaa_sample_count_4 [2026-02-24 03:59:48] [ workarounds[8] ]: msaa_is_slow [2026-02-24 03:59:48] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-24 03:59:48] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-24 03:59:48] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-24 03:59:48] [ gpuMemoryBufferInfo ]: [2026-02-24 03:59:48] [ R_8 ]: Software only [2026-02-24 03:59:48] [ R_16 ]: Software only [2026-02-24 03:59:48] [ RG_88 ]: Software only [2026-02-24 03:59:48] [ RG_1616 ]: Software only [2026-02-24 03:59:48] [ BGR_565 ]: Software only [2026-02-24 03:59:48] [ RGBA_4444 ]: Software only [2026-02-24 03:59:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-24 03:59:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-24 03:59:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-24 03:59:48] [ BGRA_1010102 ]: Software only [2026-02-24 03:59:48] [ RGBA_1010102 ]: Software only [2026-02-24 03:59:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-24 03:59:48] [ RGBA_F16 ]: Software only [2026-02-24 03:59:48] [ YVU_420 ]: Software only [2026-02-24 03:59:48] [ YUV_420_BIPLANAR ]: Software only [2026-02-24 03:59:48] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-24 03:59:48] [ P010 ]: Software only [2026-02-24 03:59:48] [ videoAcceleratorsInfo ]: [2026-02-24 03:59:48] [ Decoding ]: (null) [2026-02-24 03:59:48] [ Encoding ]: (null) [2026-02-24 03:59:48] [2026-02-24 03:59:48] *** Report Section: Log Messages *** [2026-02-24 03:59:48] [2026-02-24 03:59:48] ===================[ GPU Report: End [0] ]================== [2026-02-27 21:57:58] Client version: no bootstrapper found [2026-02-27 21:57:58] GPU process started: start count: 0 [2026-02-27 21:58:14] ==================[ GPU Report: Start [0] ]================= [2026-02-27 21:58:14] [2026-02-27 21:58:14] *** Report Section: Client Info *** [2026-02-27 21:58:14] [2026-02-27 21:58:14] [ client_info ]: [2026-02-27 21:58:14] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-27 21:58:14] [ command_line ]: "D:\Programs\steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\Danial\AppData\Local\Steam\htmlcache" -steampid=21492 -buildid=1769025840 -steamid=0 -logdir="D:\Programs\steam\logs" -uimode=7 -startcount=0 -steamuniv [2026-02-27 21:58:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-27 21:58:14] [ operating_system ]: Windows NT 10.0.26200 [2026-02-27 21:58:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-27 21:58:14] [ version ]: Chrome/126.0.6478.183 [2026-02-27 21:58:14] [2026-02-27 21:58:14] *** Report Section: GPU Info *** [2026-02-27 21:58:14] [2026-02-27 21:58:14] [ gpu_info ]: [2026-02-27 21:58:14] [ ANGLEFeatures ]: [2026-02-27 21:58:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-27 21:58:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-02-27 21:58:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-27 21:58:14] [ basicInfo ]: [2026-02-27 21:58:14] [ Initialization time ]: 335 [2026-02-27 21:58:14] [ In-process GPU ]: (null) [2026-02-27 21:58:14] [ Passthrough Command Decoder ]: (null) [2026-02-27 21:58:14] [ Sandboxed ]: (null) [2026-02-27 21:58:14] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x64a0, SUBSYS=0x3dae17aa, REV=4, LUID={0,67119}, DRIVER_VENDOR=Intel, DRIVER_VERSION=32.0.101.8132 *ACTIVE* [2026-02-27 21:58:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,68862}, DRIVER_VERSION=10.0.26100.7309 [2026-02-27 21:58:14] [ Optimus ]: (null) [2026-02-27 21:58:14] [ AMD switchable ]: (null) [2026-02-27 21:58:14] [ Desktop compositing ]: Aero Glass [2026-02-27 21:58:14] [ Direct composition ]: (null) [2026-02-27 21:58:14] [ Supports overlays ]: (null) [2026-02-27 21:58:14] [ YUY2 overlay support ]: SCALING [2026-02-27 21:58:14] [ NV12 overlay support ]: SCALING [2026-02-27 21:58:14] [ BGRA8 overlay support ]: SCALING [2026-02-27 21:58:14] [ RGB10A2 overlay support ]: SOFTWARE [2026-02-27 21:58:14] [ DirectML feature level ]: Not supported [2026-02-27 21:58:14] [ Driver D3D12 feature level ]: Not supported [2026-02-27 21:58:14] [ Driver Vulkan API version ]: Not supported [2026-02-27 21:58:14] [ GPU CUDA compute capability major version ]: (null) [2026-02-27 21:58:14] [ Pixel shader version ]: 5.0 [2026-02-27 21:58:14] [ Vertex shader version ]: 5.0 [2026-02-27 21:58:14] [ Max. MSAA samples ]: 8 [2026-02-27 21:58:14] [ Machine model name ]: (null) [2026-02-27 21:58:14] [ Machine model version ]: (null) [2026-02-27 21:58:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-27 21:58:14] [ Display type ]: ANGLE_D3D11 [2026-02-27 21:58:14] [ GL_VENDOR ]: Google Inc. (Intel) [2026-02-27 21:58:14] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (16GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.101.8132) [2026-02-27 21:58:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-27 21:58:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-27 21:58:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-27 21:58:14] [ Disabled WebGL Extensions ]: (null) [2026-02-27 21:58:14] [ Window system binding vendor ]: Google Inc. (Intel) [2026-02-27 21:58:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-27 21:58:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-27 21:58:14] [ Direct rendering version ]: unknown [2026-02-27 21:58:14] [ Reset notification strategy ]: 0x8252 [2026-02-27 21:58:14] [ GPU process crash count ]: (null) [2026-02-27 21:58:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-27 21:58:14] [ compositorInfo ]: [2026-02-27 21:58:14] [ Tile Update Mode ]: One-copy [2026-02-27 21:58:14] [ Partial Raster ]: Enabled [2026-02-27 21:58:14] [ dawnInfo ]: [2026-02-27 21:58:14] [ devicePerfInfo ]: [2026-02-27 21:58:14] [ displayInfo ]: [2026-02-27 21:58:14] [ Info ]: Display[1240059892] bounds=[0,0 1440x900], workarea=[0,0 1440x852], scale=2, rotation=0, panel_rotation=0 internal detected [2026-02-27 21:58:14] [ Color space (sRGB) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-27 21:58:14] [ Buffer format (sRGB) ]: BGRA_8888 [2026-02-27 21:58:14] [ Color space (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: {primaries:BT709, transfer:scRGB linear (80 nit white), matrix:RGB, range:FULL} [2026-02-27 21:58:14] [ Buffer format (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) ]: RGBA_F16 [2026-02-27 21:58:14] [ Color volume ]: {r:[0.6807, 0.3174], g:[0.2197, 0.7246], b:[0.1426, 0.3174], w:[0.3125, 0.3291]} [2026-02-27 21:58:14] [ SDR white level in nits ]: 280 [2026-02-27 21:58:14] [ HDR relative maximum luminance ]: 3.0555553436279297 [2026-02-27 21:58:14] [ Bits per color component ]: 10 [2026-02-27 21:58:14] [ Bits per pixel ]: 30 [2026-02-27 21:58:14] [ Refresh Rate in Hz ]: 120 [2026-02-27 21:58:14] [ featureStatus ]: [2026-02-27 21:58:14] [ featureStatus ]: [2026-02-27 21:58:14] [ 2d_canvas ]: enabled [2026-02-27 21:58:14] [ canvas_oop_rasterization ]: enabled_on [2026-02-27 21:58:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-27 21:58:14] [ gpu_compositing ]: enabled [2026-02-27 21:58:14] [ multiple_raster_threads ]: enabled_on [2026-02-27 21:58:14] [ opengl ]: enabled_on [2026-02-27 21:58:14] [ rasterization ]: enabled [2026-02-27 21:58:14] [ raw_draw ]: disabled_off_ok [2026-02-27 21:58:14] [ skia_graphite ]: disabled_off [2026-02-27 21:58:14] [ video_decode ]: enabled [2026-02-27 21:58:14] [ video_encode ]: enabled [2026-02-27 21:58:14] [ vulkan ]: disabled_off [2026-02-27 21:58:14] [ webgl ]: enabled [2026-02-27 21:58:14] [ webgl2 ]: enabled [2026-02-27 21:58:14] [ webgpu ]: enabled [2026-02-27 21:58:14] [ webnn ]: disabled_off [2026-02-27 21:58:14] [ problems ]: [2026-02-27 21:58:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: exit_on_context_lost [2026-02-27 21:58:14] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: msaa_is_slow [2026-02-27 21:58:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-27 21:58:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-27 21:58:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-27 21:58:14] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-02-27 21:58:14] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: max_msaa_sample_count_4 [2026-02-27 21:58:14] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-27 21:58:14] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: disable_vp_super_resolution [2026-02-27 21:58:14] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: disable_vp_auto_hdr [2026-02-27 21:58:14] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-02-27 21:58:14] [ tag ]: workarounds [2026-02-27 21:58:14] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-02-27 21:58:14] [ workarounds ]: [2026-02-27 21:58:14] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-02-27 21:58:14] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-02-27 21:58:14] [ workarounds[2] ]: disable_vp_auto_hdr [2026-02-27 21:58:14] [ workarounds[3] ]: disable_vp_super_resolution [2026-02-27 21:58:14] [ workarounds[4] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-02-27 21:58:14] [ workarounds[5] ]: enable_webgl_timer_query_extensions [2026-02-27 21:58:14] [ workarounds[6] ]: exit_on_context_lost [2026-02-27 21:58:14] [ workarounds[7] ]: max_msaa_sample_count_4 [2026-02-27 21:58:14] [ workarounds[8] ]: msaa_is_slow [2026-02-27 21:58:14] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-27 21:58:14] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-27 21:58:14] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-27 21:58:14] [ gpuMemoryBufferInfo ]: [2026-02-27 21:58:14] [ R_8 ]: Software only [2026-02-27 21:58:14] [ R_16 ]: Software only [2026-02-27 21:58:14] [ RG_88 ]: Software only [2026-02-27 21:58:14] [ RG_1616 ]: Software only [2026-02-27 21:58:14] [ BGR_565 ]: Software only [2026-02-27 21:58:14] [ RGBA_4444 ]: Software only [2026-02-27 21:58:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-27 21:58:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-27 21:58:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-27 21:58:14] [ BGRA_1010102 ]: Software only [2026-02-27 21:58:14] [ RGBA_1010102 ]: Software only [2026-02-27 21:58:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-27 21:58:14] [ RGBA_F16 ]: Software only [2026-02-27 21:58:14] [ YVU_420 ]: Software only [2026-02-27 21:58:14] [ YUV_420_BIPLANAR ]: Software only [2026-02-27 21:58:14] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-27 21:58:14] [ P010 ]: Software only [2026-02-27 21:58:14] [ videoAcceleratorsInfo ]: [2026-02-27 21:58:14] [ Decoding ]: (null) [2026-02-27 21:58:14] [ Encoding ]: (null) [2026-02-27 21:58:14] [2026-02-27 21:58:14] *** Report Section: Log Messages *** [2026-02-27 21:58:14] [2026-02-27 21:58:14] ===================[ GPU Report: End [0] ]==================