[2025-11-29 22:02:32] Client version: 1763795278 [2025-11-29 22:02:32] Attempting to find current bucket; temporary dir: D:\programs\steam\shader_cache_temp_dir_gl_64 [2025-11-29 22:02:32] Creating shader cache directory: D:\programs\steam\shader_cache_temp_dir_gl_64 [2025-11-29 22:02:32] Setting MESA_GLSL_CACHE_DIR=D:\programs\steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-29 22:02:33] Unknown shader cache type, ignoring. [2025-11-29 22:02:34] Attempting to find current bucket; temporary dir: D:\programs\steam\shader_cache_temp_dir_gl_32 [2025-11-29 22:02:34] Creating shader cache directory: D:\programs\steam\shader_cache_temp_dir_gl_32 [2025-11-29 22:02:34] Setting MESA_GLSL_CACHE_DIR=D:\programs\steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-29 22:02:34] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-11-29 22:02:34] Unknown shader cache type, ignoring. [2025-11-29 22:02:35] Attempting to find current bucket; temporary dir: D:\programs\steam\shader_cache_temp_dir_vk_64 [2025-11-29 22:02:35] Creating shader cache directory: D:\programs\steam\shader_cache_temp_dir_vk_64 [2025-11-29 22:02:35] Setting MESA_GLSL_CACHE_DIR=D:\programs\steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-29 22:02:35] Unknown shader cache type, ignoring. [2025-11-29 22:02:36] Attempting to find current bucket; temporary dir: D:\programs\steam\shader_cache_temp_dir_vk_32 [2025-11-29 22:02:36] Creating shader cache directory: D:\programs\steam\shader_cache_temp_dir_vk_32 [2025-11-29 22:02:36] Setting MESA_GLSL_CACHE_DIR=D:\programs\steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-29 22:02:36] Unknown shader cache type, ignoring. [2025-11-29 22:02:37] Found 0 current buckets: [2025-12-02 09:02:31] Client version: 1763795278 [2025-12-02 09:02:31] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2025-12-02 09:02:31] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2025-12-02 09:02:31] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-02 09:02:32] Unknown shader cache type, ignoring. [2025-12-02 09:02:33] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2025-12-02 09:02:33] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2025-12-02 09:02:33] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-02 09:02:33] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-02 09:02:33] Unknown shader cache type, ignoring. [2025-12-02 09:02:33] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2025-12-02 09:02:33] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2025-12-02 09:02:33] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-02 09:02:34] Unknown shader cache type, ignoring. [2025-12-02 09:02:34] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2025-12-02 09:02:34] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2025-12-02 09:02:34] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-02 09:02:35] Unknown shader cache type, ignoring. [2025-12-02 09:02:35] Found 0 current buckets: [2025-12-02 23:29:41] Creating shader cache directory: D:\Programs\steam\steamapps\shadercache\3301060 [2025-12-02 23:29:41] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\steamapps\shadercache\3301060 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-02 23:31:23] AppID 3301060 exited. [2025-12-02 23:31:23] Unknown shader cache type, ignoring. [2025-12-03 00:20:08] Client version: 1763795278 [2025-12-03 00:20:08] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2025-12-03 00:20:08] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2025-12-03 00:20:08] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-03 00:20:10] Unknown shader cache type, ignoring. [2025-12-03 00:20:10] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2025-12-03 00:20:10] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2025-12-03 00:20:10] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-03 00:20:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-03 00:20:10] Unknown shader cache type, ignoring. [2025-12-03 00:20:11] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2025-12-03 00:20:11] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2025-12-03 00:20:11] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-03 00:20:11] Unknown shader cache type, ignoring. [2025-12-03 00:20:11] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2025-12-03 00:20:11] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2025-12-03 00:20:11] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-03 00:20:12] Unknown shader cache type, ignoring. [2025-12-03 00:20:13] Found 0 current buckets: [2025-12-03 00:22:05] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\steamapps\shadercache\3301060 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-03 00:26:06] AppID 3301060 exited. [2025-12-03 00:26:06] Unknown shader cache type, ignoring. [2026-02-24 03:59:42] Client version: 1763795278 [2026-02-24 03:59:42] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2026-02-24 03:59:42] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2026-02-24 03:59:42] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-24 03:59:44] Unknown shader cache type, ignoring. [2026-02-24 03:59:45] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2026-02-24 03:59:45] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2026-02-24 03:59:45] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-24 03:59:45] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-02-24 03:59:45] Unknown shader cache type, ignoring. [2026-02-24 03:59:46] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2026-02-24 03:59:46] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2026-02-24 03:59:46] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-24 03:59:46] Unknown shader cache type, ignoring. [2026-02-24 03:59:47] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2026-02-24 03:59:47] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2026-02-24 03:59:47] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-24 03:59:47] Unknown shader cache type, ignoring. [2026-02-24 03:59:48] Found 0 current buckets: [2026-02-26 08:17:41] Creating shader cache directory: D:\Programs\steam\steamapps\shadercache\236390 [2026-02-26 08:17:41] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\steamapps\shadercache\236390 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-26 08:18:37] AppID 236390 exited. [2026-02-26 08:18:37] Unknown shader cache type, ignoring. [2026-02-26 08:19:20] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\steamapps\shadercache\236390 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-26 08:45:33] AppID 236390 exited. [2026-02-26 08:45:33] Unknown shader cache type, ignoring. [2026-02-27 21:58:07] Client version: 1769025840 [2026-02-27 21:58:07] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2026-02-27 21:58:07] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_64 [2026-02-27 21:58:07] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-27 21:58:09] Unknown shader cache type, ignoring. [2026-02-27 21:58:10] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2026-02-27 21:58:10] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_gl_32 [2026-02-27 21:58:10] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-27 21:58:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-02-27 21:58:10] Unknown shader cache type, ignoring. [2026-02-27 21:58:10] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2026-02-27 21:58:10] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_64 [2026-02-27 21:58:10] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-27 21:58:11] Unknown shader cache type, ignoring. [2026-02-27 21:58:11] Attempting to find current bucket; temporary dir: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2026-02-27 21:58:11] Creating shader cache directory: D:\Programs\steam\shader_cache_temp_dir_vk_32 [2026-02-27 21:58:11] Setting MESA_GLSL_CACHE_DIR=D:\Programs\steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-27 21:58:12] Unknown shader cache type, ignoring. [2026-02-27 21:58:12] Found 0 current buckets: