#ifndef XGALAXY_H__
#define XGALAXY_H__

enum
{
	GALAXYSHADER_ANGLE			= 1001,	// REAL
	GALAXYSHADER_SPIRALARMS	= 1002, // REAL
	GALAXYSHADER_COLOR 			= 1003  // GRADIENT
};

#endif // XGALAXY_H__
