<assembly name="UnityEngine.AnimationModule">

  <member name="T:UnityEngine.SharedBetweenAnimatorsAttribute">
    <attribute ctor="M:JetBrains.Annotations.BaseTypeRequiredAttribute.#ctor(System.Type)">
      <argument>UnityEngine.StateMachineBehaviour</argument>
    </attribute>
  </member>

</assembly>
