We highly recommend automating generation of profile rules using the[Jetpack Macrobenchmark library](https://developer.android.com/topic/performance/baselineprofiles/measure-baselineprofile)to reduce manual effort and increase general scalability. However, it is possible to manually create and measure profile rules in your app.

## Define profile rules manually

You can define profile rules manually in an app or a library module by creating a file called`baseline-prof.txt`located in the`src/main`directory. This is the same folder that contains the`AndroidManifest.xml`file.

The file specifies one rule per line. Each rule represents a pattern for matching methods or classes in the app or library that needs to be optimized.

The syntax for these rules is a superset of the human-readable ART profile format (HRF) when using`adb shell profman --dump-classes-and-methods`. The syntax is similar to the[syntax for descriptors and signatures](https://source.android.com/devices/tech/dalvik/dex-format), but lets wildcards be used to simplify the rule-writing process.

The following example shows a few Baseline Profile rules included in the Jetpack Compose library:  

    HSPLandroidx/compose/runtime/ComposerImpl;->updateValue(Ljava/lang/Object;)V
    HSPLandroidx/compose/runtime/ComposerImpl;->updatedNodeCount(I)I
    HLandroidx/compose/runtime/ComposerImpl;->validateNodeExpected()V
    PLandroidx/compose/runtime/CompositionImpl;->applyChanges()V
    HLandroidx/compose/runtime/ComposerKt;->findLocation(Ljava/util/List;I)I
    Landroidx/compose/runtime/ComposerImpl;

You can try modifying profile rules in this[sample Compiler Explorer project](https://godbolt.org/z/zYf5Pqb8h). Note that Compiler Explorer only supports the human-readable ART profile format (HRF), so wildcards aren't supported.

### Rule syntax

These rules take one of two forms to target either methods or classes:  

    [FLAGS][CLASS_DESCRIPTOR]->[METHOD_SIGNATURE]

A class rule uses the following pattern:  

    [CLASS_DESCRIPTOR]

See the following table for a detailed description:

|       Syntax       |                                                                                                                                                                                                                                                                                                                                                                                   Description                                                                                                                                                                                                                                                                                                                                                                                    |
|--------------------| |
| `FLAGS`            | Represents one or more of the characters`H`,`S`, and`P`to indicate whether this method must be flagged as`Hot`,`Startup`, or`Post Startup`in regards to the startup type. A method with the`H`flag indicates that it is a "hot" method, meaning it is called many times during the lifetime of the app. A method with the`S`flag indicates that it is a method called during startup. A method with the`P`flag indicates that it is a method called after startup. A class present in this file indicates that it is used during startup and must be pre-allocated in the heap to avoid the cost of class loading. ART compiler employs various optimization strategies, such as AOT compilation of these methods and performing layout optimizations in the generated AOT file. |
| `CLASS_DESCRIPTOR` | Descriptor for the targeted method's class. For example,`androidx.compose.runtime.SlotTable`has a descriptor of`Landroidx/compose/runtime/SlotTable;`. L is prepended here per the[Dalvik Executable (DEX) format](https://source.android.com/devices/tech/dalvik/dex-format).                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
| `METHOD_SIGNATURE` | Signature of the method, including the name, parameter types, and return types of the method. For example: `// LayoutNode.kt` `fun isPlaced():Boolean {` `// ...` `}` on`LayoutNode`has the signature`isPlaced()Z`.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |

These patterns can have wildcards to have a single rule encompass multiple methods or classes. For guided assistance when writing with rule syntax in Android Studio, see the[Android Baseline Profiles](https://plugins.jetbrains.com/plugin/17384-android-baseline-profiles)plugin.

An example of a wildcard rule might look something like this:  

    HSPLandroidx/compose/ui/layout/**->**(**)**

### Supported types in Baseline Profile rules

Baseline Profile rules support the following types. For details on these types, see the[Dalvik Executable (DEX) format](https://source.android.com/devices/tech/dalvik/dex-format).

|    Character    |   Type    |                  Description                   |
|-----------------|-----------|------------------------------------------------|
| `B`             | byte      | Signed byte                                    |
| `C`             | char      | Unicode character code point encoded in UTF-16 |
| `D`             | double    | Double-precision floating point value          |
| `F`             | float     | Single-precision floating point value          |
| `I`             | int       | Integer                                        |
| `J`             | long      | Long integer                                   |
| `S`             | short     | Signed short                                   |
| `V`             | void      | Void                                           |
| `Z`             | boolean   | True or false                                  |
| `L`(class name) | reference | An instance of a class name                    |

Additionally, libraries can define rules that are packaged in AAR artifacts. When you build an APK to include these artifacts, the rules are merged together---similar to how manifest merging is done---and compiled to a compact binary ART profile that is specific to the APK.

ART leverages this profile when the APK is used on devices to AOT compile a specific subset of the app at install-time on Android 9 (API level 28), or Android 7 (API level 24) when using[`ProfileInstaller`](https://developer.android.com/jetpack/androidx/releases/profileinstaller).

## Manually collect Baseline Profiles

You can manually generate a Baseline Profile without setting up the Macrobenchmark library and create UI automations of your critical user journeys. Although we recommend using Macrobenchmarks, it might not always be possible. For example, if you're using a non-Gradle build system, then you can't use the Baseline Profile Gradle plugin. In such cases, you can manually collect Baseline Profile rules. This is much easier if you use a device or emulator running API 34 and higher. Although it's still possible with lower API levels, it requires root access, and you need to use an emulator running an AOSP image. You can collect rules directly by doing the following:

1. Install a release version of your app on a test device. The app build type must**not** be R8-optimized and must**not**be debuggable to capture a profile that can be used by the build system.
2. Disable profile installation and kill the app.<br />

   If your APK has a dependency on the Jetpack[Profile Installer](https://developer.android.com/jetpack/androidx/releases/profileinstaller)library, the library bootstraps a profile on the first launch of your APK. This can interfere with the profile generation process, so disable it with the following command:

   <br />

   ```scdoc
   adb shell am broadcast -a androidx.profileinstaller.action.SKIP_FILE WRITE_SKIP_FILE $PACKAGE_NAME/androidx.profileinstaller.ProfileInstallReceiver
   ```
3. Reset app compilation and clear any profiles.

   <br />

   ### API 34 and higher

   ```carbon
   adb shell cmd package compile -f -m verify $PACKAGE_NAME
   adb shell pm art clear-app-profiles $PACKAGE_NAME
   ```

   ### API 33 and lower

   ```carbon
   adb root
   adb shell cmd package compile --reset $PACKAGE_NAME
   ```

   <br />

   <br />

4. Run the app and manually navigate through your critical user journeys you want to collect a profile for.

5. Wait at least five seconds to let profiles stabilize.

6. Perform the save action, and wait for the save to complete. If your APK has a dependency on the Jetpack Profile Installer library, use that to dump the profiles:

   <br />

   ```scdoc
   adb shell am broadcast -a androidx.profileinstaller.action.SAVE_PROFILE $PACKAGE_NAME/androidx.profileinstaller.ProfileInstallReceiver
   sleep 1 # wait 1 second
   adb shell am force-stop $PACKAGE_NAME
   ```
   If you're not using Profile Installer, dump the profiles manually on an emulator using the following command:

   <br />

   ```scdoc
   adb root
   adb shell killall -s SIGUSR1 $PACKAGE_NAME
   sleep 1 # wait 1 second
   adb shell am force-stop $PACKAGE_NAME
   ```

   <br />

7. Convert the binary profiles that are generated to text:

   <br />

   ### API 34 and higher

   ```scdoc
   adb shell pm dump-profiles --dump-classes-and-methods $PACKAGE_NAME
   ```

   ### API 33 and lower

   <br />

   Determine whether a reference profile or a current profile has been created. A reference profile is located in the following location:

   <br />

   ```scdoc
   /data/misc/profiles/ref/$$PACKAGE_NAME/primary.prof
   ```

   <br />

   A current profile is located in the following location:

   <br />

   ```scdoc
   /data/misc/profiles/cur/0/$PACKAGE_NAME/primary.prof
   ```

   <br />

   Determine the location of the APK:

   <br />

   ```scdoc
   adb root
   adb shell pm path $PACKAGE_NAME
   ```

   <br />

   Perform the conversion:

   <br />

   ```scdoc
   adb root
   adb shell profman --dump-classes-and-methods --profile-file=$PROFILE_PATH --apk=$APK_PATH > /data/misc/profman/$PACKAGE_NAME-primary.prof.txt
   ```

   <br />

   <br />

8. Use`adb`to retrieve the dumped profile from the device:

   <br />

   ```scdoc
   adb pull /data/misc/profman/$PACKAGE_NAME-primary.prof.txt PATH_TO_APP_MODULE/src/main/
   ```

   <br />

This pulls the generated profile rules and installs them into your app module. The next time you build the app, the Baseline Profile is included. Verify this by following the steps in[Installation issues](https://developer.android.com/topic/performance/baselineprofiles/debug-baseline-profiles#installation_issues).

## Manually measure app improvements

| **Note:** For greater stability and accuracy, we recommend using Macrobenchmark to measure performance impact, as it can measure repeatedly in a loop, capture traces for performance debugging, and increase reliability---for example, by clearing the operating system's disk cache.

We highly recommend that you measure app improvements through benchmarking. However, if you'd like to measure improvements manually, you can get started by measuring the unoptimized[app startup](https://developer.android.com/topic/performance/vitals/launch-time#time-initial)for reference.  

    PACKAGE_NAME=com.example.app
    # Force Stop App
    adb shell am force-stop $PACKAGE_NAME
    # Reset compiled state
    adb shell cmd package compile --reset $PACKAGE_NAME
    # Measure App startup
    # This corresponds to `Time to initial display` metric.
    adb shell am start-activity -W -n $PACKAGE_NAME/.ExampleActivity \
     | grep "TotalTime"

Next, sideload the Baseline Profile.
**Note:** This workflow is only supported on version Android 9 (API 28) to Android 11 (API 30). For more information, see[Compilation behavior across Android versions](https://developer.android.com/topic/performance/baselineprofiles/overview#compilation-behaviors).  

    # Unzip the Release APK first.
    unzip release.apk
    # Create a ZIP archive.
    # The name should match the name of the APK.
    # Copy `baseline.prof{m}` and rename it `primary.prof{m}`.
    cp assets/dexopt/baseline.prof primary.prof
    cp assets/dexopt/baseline.profm primary.profm
    # Create an archive.
    zip -r release.dm primary.prof primary.profm
    # Confirm that release.dm only contains the two profile files:
    unzip -l release.dm
    # Archive:  release.dm
    #   Length      Date    Time    Name
    # ---------  ---------- -----   ----
    #      3885  1980-12-31 17:01   primary.prof
    #      1024  1980-12-31 17:01   primary.profm
    # ---------                     -------
    #                               2 files
    # Install APK + Profile together.
    adb install-multiple release.apk release.dm

To verify that the package was optimized on install, run the following command:  

    # Check dexopt state.
    adb shell dumpsys package dexopt | grep -A 1 $PACKAGE_NAME

The output must state that the package is compiled:  

    [com.example.app]
      path: /data/app/~~YvNxUxuP2e5xA6EGtM5i9A==/com.example.app-zQ0tkJN8tDrEZXTlrDUSBg==/base.apk
      arm64: [status=speed-profile] [reason=install-dm]

Now, you can measure app startup performance like before but without resetting the compiled state. Ensure that you don't reset the compiled state for the package.  

    # Force stop app
    adb shell am force-stop $PACKAGE_NAME
    # Measure app startup
    adb shell am start-activity -W -n $PACKAGE_NAME/.ExampleActivity \
     | grep "TotalTime"

| **Note:** For greater stability and accuracy, it's recommended to use Macrobenchmark to measure performance impact, as it can measure repeatedly in a loop, capture traces for performance debugging, and increase reliability (for example, by clearing the operating system's disk cache).

## Baseline Profiles and profgen

This section describes what the*profgen* tool does when building a compact binary version of a[Baseline Profile](https://developer.android.com/topic/performance/baselineprofiles/overview).

[Profgen-cli](https://android.googlesource.com/platform/tools/base/+/refs/heads/mirror-goog-studio-main/profgen/profgen-cli/src/main/kotlin/com/android/tools/profgen/cli/)helps with profile compilation, introspection, and transpiling ART profiles, so they can be installed on Android-powered devices regardless of the target SDK version.

Profgen-cli is a CLI that compiles the HRF of a Baseline Profile to its compiled format. The CLI also ships in the[`cmdline-tools`](https://developer.android.com/studio/command-line)repository as part of the Android SDK.

These features are available in the`studio-main`branch:  

    ➜ ../cmdline-tools/latest/bin
    apkanalyzer
    avdmanager
    lint
    profgen
    retrace
    screenshot2
    sdkmanager

### Build compact binary profiles with Profgen-cli

The commands available with Profgen-cli are`bin`,`validate`, and`dumpProfile`. To see the available commands, use`profgen --help`:  

    ➜  profgen --help
    Usage: profgen options_list
    Subcommands:
        bin - Generate Binary Profile
        validate - Validate Profile
        dumpProfile - Dump a binary profile to a HRF

    Options:
        --help, -h -> Usage info

Use the`bin`command to generate the compact binary profile. The following is an example invocation:  

    profgen bin ./baseline-prof.txt \
      --apk ./release.apk \
      --map ./obfuscation-map.txt \
      --profile-format v0_1_0_p \
      --output ./baseline.prof \

To see the available options, use`profgen bin options_list`:  

    Usage: profgen bin options_list
    Arguments:
        profile -> File path to Human Readable profile { String }
    Options:
        --apk, -a -> File path to apk (always required) { String }
        --output, -o -> File path to generated binary profile (always required)
        --map, -m -> File path to name obfuscation map { String }
        --output-meta, -om -> File path to generated metadata output { String }
        --profile-format, -pf [V0_1_0_P] -> The ART profile format version
          { Value should be one of [
             v0_1_5_s, v0_1_0_p, v0_0_9_omr1, v0_0_5_o, v0_0_1_n
            ]
          }
        --help, -h -> Usage info

The first argument represents the path to the`baseline-prof.txt`HRF.

Profgen-cli also needs the path to the release build of the APK and an[obfuscation map](https://developer.android.com/topic/performance/baselineprofiles/manually-create-measure#obfuscation-maps)that is used to obfuscate the APK when using R8 or Proguard. This way,`profgen`can translate source symbols in the HRF to their corresponding obfuscated names when building the compiled profile.

Because ART profiles formats aren't forward or backward compatible, provide a profile format so that`profgen`packages profile metadata (`profm`) that you can use to transcode one ART profile format to another when required.

### Profile formats and platform versions

| **Note:** When bundling the profile in the`assets`folder, always target the format v0_1_0_p.

The following options are available when choosing a profile format:

| Profile format |  Platform version   | API level |
|----------------|---------------------|-----------|
| v0_1_5_s       | Android S+          | 31+       |
| v0_1_0_p       | Android P, Q, and R | 28-30     |
| v0_0_9_omr1    | Android O MR1       | 27        |
| v0_0_5_o       | Android O           | 26        |
| v0_0_1_n       | Android N           | 24-25     |

Copy the`baseline.prof`and`baseline.profm`output files into the`assets`or`dexopt`folder in the APK.

#### Obfuscation maps

You only need to provide the obfuscation map if the HRF uses source symbols. If the HRF is generated from a release build that is already obfuscated and there is no mapping necessary, you can ignore that option and copy the outputs to the`assets`or`dexopt`folder.

## Traditional installation of Baseline Profiles

Baseline Profiles are traditionally delivered to a device in one of two ways.

### Use`install-multiple`with DexMetadata

On devices running API 28 and later, the Play client downloads the APK and DexMetadata (DM) payload for an APK version being installed. The DM contains the profile information that is passed on to Package Manager on device.

The APK and DM are installed as part of a single install session using something like:

`adb install-multiple base.apk base.dm`
| **Note:** The right profile DM payload is delivered based on the device SDK version where the APK download request is being made from. Play generates a tuple by transcoding profiles packaged as v0_1_0_p to every known profile version in use to deliver the correct version.

### Jetpack ProfileInstaller

On devices running API level 29 and later, the[Jetpack ProfileInstaller](https://developer.android.com/jetpack/androidx/releases/profileinstaller)library provides an alternative mechanism to*install* a profile packaged into`assets`or`dexopt`after the APK is installed on the device.[`ProfileInstaller`](https://developer.android.com/reference/androidx/profileinstaller/ProfileInstaller)is invoked by[`ProfileInstallReceiver`](https://developer.android.com/reference/androidx/profileinstaller/ProfileInstallReceiver)or by the app directly.

The ProfileInstaller library transcodes the profile based on the target device SDK version, and copies the profile into the`cur`directory on device (a package-specific staging directory for ART profiles on the device).

Once the device is idle, the profile is then picked up by a process called`bg-dexopt`on device.
| **Note:** ProfileInstaller can backport ART profiles all the way to Android N, even though Play delivery of Baseline Profiles using`install-multiple`is only supported on Android P devices and later. Therefore, it's important to declare a dependency on the`ProfileInstaller`library when using Baseline Profiles.

### Sideload a Baseline Profile

This section describes how to install a Baseline Profile given an APK.

#### Broadcast with`androidx.profileinstaller`

On devices running API 24 and later, you can broadcast a command to install the profile:  

    # Broadcast the install profile command - moves binary profile from assets
    #     to a location where ART uses it for the next compile.
    #     When successful, the following command prints "1":
    adb shell am broadcast \
        -a androidx.profileinstaller.action.INSTALL_PROFILE \
        <pkg>/androidx.profileinstaller.ProfileInstallReceiver

    # Kill the process
    am force-stop <pkg>

    # Compile the package based on profile
    adb shell cmd package compile -f -m speed-profile <pkg>

ProfileInstaller isn't present in most APKs with Baseline Profiles---which is in about 77K of 450K apps in Play---though it is present in effectively every APK using Compose. This is because libraries can provide profiles without declaring a dependency on ProfileInstaller. Adding a dependency in each library with a profile applies starting with Jetpack.

#### Use`install-multiple`with profgen or DexMetaData

On devices running API 28 and later, you can sideload a Baseline Profile without having to have the ProfileInstaller library in the app.

To do so, use Profgen-cli:  

    profgen extractProfile \
            --apk app-release.apk \
            --output-dex-metadata app-release.dm \
            --profile-format V0_1_5_S # Select based on device and the preceding table.

    # Install APK and the profile together
    adb install-multiple appname-release.apk appname-release.dm

To support APK splits, run the preceding extract profile steps once per APK. At install time, pass each APK and associated`.dm`file, ensuring the APK and`.dm`names match:  

    adb install-multiple appname-base.apk appname-base.dm \
    appname-split1.apk appname-split1.dm

#### Verification

To verify that the profile is correctly installed, you can use the steps from[Manually measure app improvements](https://developer.android.com/topic/performance/baselineprofiles/manually-create-measure#measuring-baseline).

### Dump the contents of a binary profile

To introspect the contents of a compact binary version of a Baseline Profile, use the Profgen-cli`dumpProfile`option:  

    Usage: profgen dumpProfile options_list
    Options:
        --profile, -p -> File path to the binary profile (always required)
        --apk, -a -> File path to apk (always required) { String }
        --map, -m -> File path to name obfuscation map { String }
        --strict, -s [true] -> Strict mode
        --output, -o -> File path for the HRF (always required) { String }
        --help, -h -> Usage info

`dumpProfile`needs the APK because the compact binary representation only stores DEX offsets and, therefore, it needs them to reconstruct class and method names.

Strict mode is enabled by default, and this performs a compatibility check of the profile to the DEX files in the APK. If you are trying to debug profiles that were generated by another tool, you might get compatibility failures that prevent you from being able to dump for investigation. In such cases, you can disable strict mode with`--strict false`. However, in most cases you should keep strict mode enabled.

An[obfuscation map](https://developer.android.com/topic/performance/baselineprofiles/manually-create-measure#obfuscation-maps)is optional; when provided, it helps remap obfuscated symbols to their human readable versions for ease of use.

## Recommended for you

- Note: link text is displayed when JavaScript is off
- [Best practices for SQLite performance](https://developer.android.com/topic/performance/sqlite-performance-best-practices)
- [Baseline Profiles {:#baseline-profiles}](https://developer.android.com/topic/performance/baselineprofiles/overview)
- [Stuck partial wake locks](https://developer.android.com/topic/performance/vitals/wakelock)