Android apps run on devices of all kinds: phones, tablets, foldables, ChromeOS devices, cars, TVs, and even XR. To adapt to this varied environment, your app should support all device form factors and display sizes.

Android 16 (API level 36) enables apps to adapt to different form factors and display sizes by overriding app restrictions for screen orientation, aspect ratio, and resizability. The overrides apply to devices with smallest width \>= 600dp which defines the following:

- Tablets
- Inner displays of large screen foldables
- Desktop windowing (on all form factors)

Apps that target API level 36 are resizable and able to enter multi‑window mode (equivalent to[`resizeableActivity="true"`](https://developer.android.com/guide/topics/manifest/activity-element#resizeableActivity)) if the display's smallest width is \>= 600dp.
![App is letterboxed on an unfolded large screen device prior to Android 16, but is full sceen when targeting Android 16. App shows more news items when full screen rather thanp letterboxed.](https://developer.android.com/static/develop/ui/compose/images/layouts/adaptive/app_letterboxed_and_full_screen.png)**Figure 1.**Developer News feed previously letterboxed on large screen devices (left) runs full screen when targeting Android 16 (right).

Android 16 enforces a consistent model of adaptive app design that optimizes the user experience by respecting user preferences for device orientation, aspect ratio, and display size.

## Changes

The following manifest attributes and APIs are ignored for apps targeting Android 16 (API level 36) on large screens:

|                    Attribute or API                     |                                                        Ignored values                                                         |
|---------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------|
| `screenOrientation`                                     | `portrait`,`landscape`,`reversePortrait`,`reverseLandscape`,`sensorPortrait`,`sensorLandscape`,`userPortrait`,`userLandscape` |
| `resizeableActivity`                                    | all                                                                                                                           |
| `minAspectRatio`                                        | all                                                                                                                           |
| `maxAspectRatio`                                        | all                                                                                                                           |
| `setRequestedOrientation()` `getRequestedOrientation()` | `portrait`,`landscape`,`reversePortrait`,`reverseLandscape`,`sensorPortrait`,`sensorLandscape`,`userPortrait`,`userLandscape` |

## Exceptions

Exceptions to the Android 16 changes include the following:

- Displays smaller than sw600dp (most phones, flippables, and outer displays of large screen foldables)

- Games, based on the[`android:appCategory`](https://developer.android.com/guide/topics/manifest/application-element#appCategory)flag

  Publish your game using Android App Bundles and Play App Signing, allowing Google Play to manage the flag and provide the benefits of app bundles automatically. See also[App manifest overview](https://developer.android.com/guide/topics/manifest/manifest-intro).
- User opt in to app's default behavior in the aspect ratio settings

## Opt out

To opt out of the API level 36 behavior, declare the`PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY`manifest property.

To opt out for a specific activity, set the property in the`<activity>`element:  

    <activity ...>
        <property
            android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY"
            android:value="true" />
        ...
    </activity>

To opt out for your entire app, set the property in the`<application>`element:  

    <application ...>
        <property
            android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY"
            android:value="true" />
        ...
    </application>

| **Warning:** The Android framework will eliminate the opt-out capability in API level 37. For apps that target API level 37 or higher, orientation, aspect ratio, and resizability restrictions will always be ignored on displays that are at least sw600dp.

## Tests

To test whether your app is impacted by the Android 16 changes, use the Pixel Tablet and Pixel Fold series emulators in Android Studio and set`targetSdkPreview = "Baklava"`in your app's module`build.gradle`file.

Or use the app compatibility framework on your test devices by enabling the[UNIVERSAL_RESIZABLE_BY_DEFAULT](https://developer.android.com/about/versions/16/reference/compat-framework-changes#universal_resizable_by_default)flag (see[Compatibility framework tools](https://developer.android.com/guide/app-compatibility/test-debug)).

You can automate testing with the[Espresso](https://developer.android.com/training/testing/espresso)testing framework and[Jetpack Compose testing APIs](https://developer.android.com/develop/ui/compose/testing/apis).

## Common problems

Apps that restrict device orientation, aspect ratio, or app resizability might have display issues on Android 16, such as overlapping layouts.

To provide an optimal user experience on phones, foldables, tablets, ChromeOS devices, car displays, and XR, build your app to be responsive and adaptive:

- **Avoid stretched UI components:**Layouts designed for standard, portrait phone screens will likely fail to accommodate other aspect ratios. For example, UI elements that fill the entire width of the display will appear stretched in landscape orientation. Add a maximum width to components to avoid stretching.

- **Enable layouts to scroll:**If layouts don't scroll, users might not be able to access buttons or other UI elements that are off screen in landscape orientation. Enable app layouts to scroll to verify all content is reachable regardless of the height of the display.

- **Verify camera compatibility in portrait and landscape:**Camera viewfinder previews that assume a specific aspect ratio and orientation relative to the camera sensor can result in stretched or flipped previews on nonconforming displays. Verify that viewfinders rotate properly with orientation changes. Enable viewfinders to adjust to UI aspect ratios that differ from the sensor aspect ratio.

- **Preserve state during window size changes:**The removal of orientation and aspect ratio restrictions can result in frequent app window size changes in response to how users prefer to use an app, for example, by rotating, folding, or unfolding a device or by resizing an app in multi-window or desktop windowing mode. Configuration changes such as orientation changes and window resizing cause activity recreation (by default). To help provide an optimal user experience, preserve app state during configuration changes so your app retains data (such as form input) and users can maintain context.

- **Use window size classes:**Support different window sizes and aspect ratios without device‑specific customizations. Assume window sizes will change frequently. Use window size classes to characterize the window dimensions, and then apply an appropriate adaptive layout.

- **Build responsive layouts:**Within window size classes, responsive layouts adjust to changes in display dimensions to always create an optimal app presentation.

## Timeline

- **Android 16 (2025):**Support for all orientations and aspect ratios and for app resizability is the baseline experience for large screen devices (smallest screen width \>= 600dp) for apps that target API level 36. However, developers can opt out.

| Target API level |                   Applicable devices                   | Developer opt out allowed |
|------------------|--------------------------------------------------------|---------------------------|
| 36 (Android 16)  | Large screen devices (smallest screen width \>= 600dp) | Yes                       |

The deadlines for targeting specific API levels are app store specific. Google Play will require apps to target API level 36 as of August 2026.

## Additional resources

- [Behavior changes: Apps targeting Android 16 or higher](https://developer.android.com/about/versions/16/behavior-changes-16)
- [Build adaptive apps](https://developer.android.com/develop/ui/compose/build-adaptive-apps)
- [Adaptive do's and don'ts](https://developer.android.com/develop/ui/compose/layouts/adaptive/adaptive-dos-and-donts)